GRGuildrunWiki · Demo 0.5.2
Extraction status

A catalogue you can audit

The public wiki is generated from the shipped Guildrun demo 0.5.2 balancing, localization, and player-facing media. Every page carries its source identity.

1,540published records
5,450semantic links
795art-linked records
0unresolved localization variables
19documented runtime fields
13retained source-only links
Heroes

Playable heroes, exact base stats, lore, classes, kits, specializations, and upgrade relationships.

25
Classes

The seven class identities, primary stats, mechanics, heroes, and rank-modifier draw sets.

7
Guilds

Hero guild affiliations, taglines, lore, and complete rosters.

6
Active Abilities

Shipped active ability text, timings, scaling variables, owners, and specializations.

50
Passive Abilities

Shipped passive ability text, resolved variables, owners, and specializations.

88
Specializations

Every fixed hero specialization choice and its added class or ability links.

75
Items

All enabled demo items with rarity, shop price, exact stats, effects, quests, and pool membership.

163
Relics

Collectible and quest relics with exact shipped effects, rarity, price, quests, and pools.

322
Encounter Relics

Enemy, event, single-battle, act-boss, and team-size relic records kept separate from collectible loot.

84
Rank Modifiers

Every A/S-rank modifier, exact resolved effect text, tags, and class draw-set links.

99
Enemies

Enemy species grouped across all shipped stage-scaled variants, with stat ranges and ability links.

17
Stages

Player-facing shipped encounter layouts with act, floor, difficulty, formation, rewards, and enemy links.

246
Events

All shipped events with descriptions, choices, outcomes, and exact reward results.

93
Crossroads

Crossroad nodes and every direct or pooled path to events.

13
Fight Modes

Challenge-fight layouts, modes, thresholds, rewards, and formations.

9
Stat Modifiers

The full stat-mod pool, target stat, exact value, and pool membership.

57
Reward Pools

Weighted item, relic, hero, event, crossroads, fight, stat, and rank-modifier pools.

186
01

Acquire

Steam demo app 4425970, content version 0.5.2, build 24436268. The installed game remains untouched.

02

Decode

All 25 balancing sheets, 23 gameplay configs, nine locale bundles, and every managed effect registry decoded with byte-complete reads.

03

Link

Source records, pool membership, classes, guilds, kits, specializations, stages, events, and reverse relationships join before publication.

04

Publish

Disabled, private, implementation-only, and ambiguously named records stay out. Active player records retain version and source provenance.

What “exact” means here

Descriptions come from the shipped English localization bundle. Smart-format variables are resolved from their managed-reference values. Fixed-point fields use the game’s 65,536 scale. Shop prices come from the shipped shop singleton. Names, stats, weights, formation coordinates, rewards, and relationships come from their balancing entries.

Bracketed event fields are filled by the game at run time and are identified on each affected page. The wiki does not invent a value for them. Source IDs that point to disabled, absent, or ambiguously named targets remain recorded in the catalogue coverage instead of becoming unsafe links.

The wiki does not infer an effect value from prose when the value is available in data. It does not publish a player relationship when an ID cannot be linked safely. Corrections can be submitted from every record page.

Read the full publication method

Search the linked catalogue

Try “Rush”, “Irini”, “Burn”, “Mushroom”, “shop price 15”, or “campfire”.