Home / Relics Relic Rarity Exact effect Price or stats Mechanics
Unique
Unique relic quest. Requirement: Trigger Rush 3 times. Reward: Rush abilities last 1 second longer.
RushComplete record
Rarity Unique Quest Requirement Trigger Rush 3 times. Reward Rush abilities last 1 second longer. Epic
Epic relic quest. Requirement: Trigger Rush 15 times. Reward: Rush abilities last 4 seconds longer.
Shop price 30 RushComplete record
Rarity Epic
Shop price 30 Quest Requirement Trigger Rush 15 times. Reward Rush abilities last 4 seconds longer. Rare
Rare relic quest. Requirement: Trigger Rush 6 times. Reward: Rush abilities last 3 seconds longer.
Shop price 20 RushComplete record
Rarity Rare
Shop price 20 Quest Requirement Trigger Rush 6 times. Reward Rush abilities last 3 seconds longer. Epic
On kill for Rush (20), gain 12 Shards.
Shop price 30 Rush ShardsComplete record
Rarity Epic
Shop price 30 Unique
On Rush trigger, give Heroes 10 Attack Speed and 10 Attack.
RushComplete record
Rarity Unique Epic
For Rush (2), Heroes are immune to damage.
Shop price 30 RushComplete record
Rarity Epic
Shop price 30 Common
For Rush (10), Heroes gain 25 Health per Second.
Shop price 10 RushComplete record
Rarity Common
Shop price 10 Legendary Quest
Legendary relic quest. Requirement: Trigger Rush 25 times. Reward: Increase your team size by 1 (Max: 5).
Shop price 25 RushComplete record
Rarity Legendary Quest
Shop price 25 Quest Requirement Trigger Rush 25 times. Reward Increase your team size by 1 (Max: 5). Rare
Every 2 Rush triggers, gain 1 Shard.
Shop price 20 Rush ShardsComplete record
Rarity Rare
Shop price 20 Epic
On Rush trigger, give Heroes 15 Crit.
Shop price 30 Crit RushComplete record
Rarity Epic
Shop price 30 Rare
On Rush trigger, give Heroes 5 Crit and 10 Attack Speed.
Shop price 20 Crit RushComplete record
Rarity Rare
Shop price 20 Unique
On Rush trigger, Heroes gain 250 Shields.
Rush ShieldsComplete record
Rarity Unique Common
Common relic quest. Requirement: Trigger Rush 4 times. Reward: Rush abilities last 2 seconds longer.
Shop price 10 RushComplete record
Rarity Common
Shop price 10 Quest Requirement Trigger Rush 4 times. Reward Rush abilities last 2 seconds longer. Rare
Shop rerolls cost 2 less.
Shop price 20 Complete record
Rarity Rare
Shop price 20 Epic
Epic relic quest. Requirement: Trigger Rush or Stall 25 times. Reward: On Rush or Stall trigger, Heroes gain 15 Attack Speed and 15 Defense.
Shop price 30 Complete record
Rarity Epic
Shop price 30 Quest Requirement Trigger Rush or Stall 25 times. Reward On Rush or Stall trigger, Heroes gain 15 Attack Speed and 15 Defense. Unique
Gain 45 Shards.
Start with Emergency Rewind unavailable.
ShardsComplete record
Rarity Unique Rare
Mages and Mystics gain 50 Magic and 4 Mana Regen.
Shop price 20 Complete record
Rarity Rare
Shop price 20 Epic
Heroes gain 20 Magic per rank of each Mage in the reserves and 2 Mana Regen per rank of each Mystic in the reserves.
Shop price 30 BackupComplete record
Rarity Epic
Shop price 30 Rare
Rare relic quest. Requirement: Cast 25 Active Abilities. Reward: Heroes gain 25 Starting Mana.
Shop price 20 Complete record
Rarity Rare
Shop price 20 Quest Requirement Cast 25 Active Abilities. Reward Heroes gain 25 Starting Mana. Legendary Quest
Legendary relic quest. Requirement: Deal 15000 damage with active abilities. Reward: Increase your team size by 1 (Max: 5).
Shop price 25 Complete record
Rarity Legendary Quest
Shop price 25 Quest Requirement Deal 15000 damage with active abilities. Reward Increase your team size by 1 (Max: 5). Legendary Quest
Legendary relic quest. Requirement: Win a combat with Heroes of 3 or more different ranks in combat. Reward: Increase your team size by 1 (Max: 5).
Shop price 25 Complete record
Rarity Legendary Quest
Shop price 25 Quest Requirement Win a combat with Heroes of 3 or more different ranks in combat. Reward Increase your team size by 1 (Max: 5). Unique
Get an item which makes a Hero count as an Assassin during combat.
Complete record
Rarity Unique Unique
Get an item which benefits Assassins.
Complete record
Rarity Unique Unique
Assassins gain 15 Crit and 25 Attack.
CritComplete record
Rarity Unique Epic
Whenever an Assassin kills an enemy they permanently gain 7 Crit then you gain 1 Shard per 100 Crit they have (Max: 10).
Shop price 30 Crit ShardsComplete record
Rarity Epic
Shop price 30 Rare
If there is an Assassin in combat, Heroes gain Stealth for 3 seconds the first time they go below 66% Max HP each combat.
Shop price 20 StealthComplete record
Rarity Rare
Shop price 20 Unique
Assassins gain 15 Crit and 25 Magic.
CritComplete record
Rarity Unique Unique
Assassin's Rush abilities last 3 seconds longer.
RushComplete record
Rarity Unique Unique
Assassins gain 1 Attack and 1 Magic per 5 Shards you've generated this game.
ShardsComplete record
Rarity Unique Common
Assassins gain 15 Crit.
Shop price 10 CritComplete record
Rarity Common
Shop price 10 Rare
At start of combat, gain 5 Shards per Assassin in combat.
Shop price 20 ShardsComplete record
Rarity Rare
Shop price 20 Unique
Whenever an Assassin Crits, they permanently gain 1 Attack and 1 Magic.
Complete record
Rarity Unique Unique
Whenever an Assassin kills an enemy, gain 4 Shards.
ShardsComplete record
Rarity Unique Unique
Assassins gain Stealth for 3 seconds the first time they go below 33% Max HP each combat.
StealthComplete record
Rarity Unique Epic
For Rush (5), Assassins gain Stealth and 200 Crit.
Shop price 30 Complete record
Rarity Epic
Shop price 30 Unique
Get a random rare item that gives Attack.
Complete record
Rarity Unique Unique
Get a random rare item that gives Attack Speed.
Complete record
Rarity Unique Common
At start of combat, Heroes in the back row gain 10 Attack Speed and 15 Crit.
Shop price 10 CritComplete record
Rarity Common
Shop price 10 Rare
At start of combat, Heroes in the back row gain 40 Attack Speed and increased move speed.
Shop price 20 Complete record
Rarity Rare
Shop price 20 Rare
At start of combat, Heroes in the back row gain 25 Crit and increased move speed.
Shop price 20 CritComplete record
Rarity Rare
Shop price 20 Common
Shop rerolls cost 1 less.
Shop price 10 Complete record
Rarity Common
Shop price 10 Epic
Whenever an enemy takes Poison or Burn damage, heal all adjacent Heroes to them for 50% of that damage.
Shop price 30 Complete record
Rarity Epic
Shop price 30 Unique
Unique relic quest. Requirement: Win 6 combats. Reward: Gain 40 Shards.
ShardsComplete record
Rarity Unique Quest Requirement Win 6 combats. Reward Gain 40 Shards. Unique
Unique relic quest. Requirement: Inflict 150 Burn. Reward: Gain 15 Shards.
Burn ShardsComplete record
Rarity Unique Quest Requirement Inflict 150 Burn. Reward Gain 15 Shards. Rare
Whenever a Hero inflicts Burn, inflict 33% more.
Shop price 20 BurnComplete record
Rarity Rare
Shop price 20 Epic
Epic relic quest. Requirement: Inflict 1200 Burn. Reward: The first time each enemy reaches 100 Burn, inflict 50 Burn on their nearest ally.
Shop price 30 BurnComplete record
Rarity Epic
Shop price 30 Quest Requirement Inflict 1200 Burn. Reward The first time each enemy reaches 100 Burn, inflict 50 Burn on their nearest ally. Unique
At start of combat, inflict 15 Burn on all enemies.
BurnComplete record
Rarity Unique Rare
For Rush (15), enemies receive 50% more Burn damage.
Shop price 20 Burn RushComplete record
Rarity Rare
Shop price 20 Rare
Rare relic quest. Requirement: Inflict 600 Burn. Reward: Whenever a Hero inflicts Burn, they gain 1 Magic and 1 Attack per 6 Burn inflicted.
Shop price 20 BurnComplete record
Rarity Rare
Shop price 20 Quest Requirement Inflict 600 Burn. Reward Whenever a Hero inflicts Burn, they gain 1 Magic and 1 Attack per 6 Burn inflicted. Epic
Whenever an enemy dies, transfer their Burn to the nearest enemy.
Shop price 30 BurnComplete record
Rarity Epic
Shop price 30 Common
Common relic quest. Requirement: Inflict 300 Burn. Reward: Heroes gain 200 Max HP and 25 Attack.
Shop price 10 BurnComplete record
Rarity Common
Shop price 10 Quest Requirement Inflict 300 Burn. Reward Heroes gain 200 Max HP and 25 Attack. Rare
Heroes gain 1d9 Attack.
On combat victory, permanently increase the Attack gained by 6.
Shop price 20 Complete record
Rarity Rare
Shop price 20 Unique
Get two random items which make a Hero count as having an additional class.
Complete record
Rarity Unique Unique
Get a random rare item that gives Crit.
CritComplete record
Rarity Unique Epic
On Crit, the Hero that Crit steals 40 Max HP from their target.
Shop price 30 CritComplete record
Rarity Epic
Shop price 30 Epic
Epic relic quest. Requirement: Crit 100 times. Reward: Each Hero's first auto attack against each enemy gains 1500 Crit and Stuns them for 2.5 seconds.
Shop price 30 CritComplete record
Rarity Epic
Shop price 30 Quest Requirement Crit 100 times. Reward Each Hero's first auto attack against each enemy gains 1500 Crit and Stuns them for 2.5 seconds. Legendary Quest
Legendary relic quest. Requirement: Crit 200 times. Reward: Increase your team size by 1 (Max: 5).
Shop price 25 CritComplete record
Rarity Legendary Quest
Shop price 25 Quest Requirement Crit 200 times. Reward Increase your team size by 1 (Max: 5). Common
Common relic quest. Requirement: Crit 20 times. Reward: Heroes gain 25 Attack Speed and 5 Omnivamp.
Shop price 10 Crit OmnivampComplete record
Rarity Common
Shop price 10 Quest Requirement Crit 20 times. Reward Heroes gain 25 Attack Speed and 5 Omnivamp. Unique
At start of combat, Heroes take damage equal to 10% of their Max HP.
Complete record
Rarity Unique Unique
Unique relic quest. Requirement: Trigger Stall 3 times. Reward: Stall abilities trigger 2 seconds faster.
StallComplete record
Rarity Unique Quest Requirement Trigger Stall 3 times. Reward Stall abilities trigger 2 seconds faster. Epic
After Stall (15, 30, and 45), Heroes gain 700 lasting Shields.
Shop price 30 Shields StallComplete record
Rarity Epic
Shop price 30 Epic
After Stall (25, 50, and 75), give Heroes +15% to all their basic stats.
Shop price 30 StallComplete record
Rarity Epic
Shop price 30 Epic
Epic relic quest. Requirement: Trigger Stall 15 times. Reward: Stall abilities trigger 9 seconds faster.
Shop price 30 StallComplete record
Rarity Epic
Shop price 30 Quest Requirement Trigger Stall 15 times. Reward Stall abilities trigger 9 seconds faster. Rare
Rare relic quest. Requirement: Trigger Stall 6 times. Reward: Stall abilities trigger 6 seconds faster.
Shop price 20 StallComplete record
Rarity Rare
Shop price 20 Quest Requirement Trigger Stall 6 times. Reward Stall abilities trigger 6 seconds faster. Epic
After Stall (15, 30, and 45), double the amount of Poison on all enemies.
Shop price 30 Poison StallComplete record
Rarity Epic
Shop price 30 Epic
After Stall (30 and 60), gain 12 Shards.
Shop price 30 Shards StallComplete record
Rarity Epic
Shop price 30 Unique
On Stall Trigger: Heroes gain 10 Attack Speed and 10 Magic.
StallComplete record
Rarity Unique Common
After Stall (20), Heroes gain 15 Health per Second.
Shop price 10 StallComplete record
Rarity Common
Shop price 10 Legendary Quest
Legendary relic quest. Requirement: Trigger Stall 25 times. Reward: Increase your team size by 1 (Max: 5).
Shop price 25 StallComplete record
Rarity Legendary Quest
Shop price 25 Quest Requirement Trigger Stall 25 times. Reward Increase your team size by 1 (Max: 5). Rare
Every 2 Stall triggers, gain 1 Shard.
Shop price 20 Shards StallComplete record
Rarity Rare
Shop price 20 Rare
On Stall trigger, give Heroes a 10% Max HP Shield and 8 Mana.
Shop price 20 Shields StallComplete record
Rarity Rare
Shop price 20 Unique
On Stall trigger, Heroes heal 250.
Healing StallComplete record
Rarity Unique Common
Common relic quest. Requirement: Trigger Stall 4 times. Reward: Stall abilities trigger 3 seconds faster.
Shop price 10 StallComplete record
Rarity Common
Shop price 10 Quest Requirement Trigger Stall 4 times. Reward Stall abilities trigger 3 seconds faster. Unique
Get a random rare item that gives Defense.
DefenseComplete record
Rarity Unique Rare
Tanks and Vanguards gain 45 Defense and 300 Max HP.
Shop price 20 DefenseComplete record
Rarity Rare
Shop price 20 Epic
Heroes gain 30 Defense per rank of each Tank in the reserves and 200 Max HP per rank of each Vanguard in the reserves.
Shop price 30 Backup DefenseComplete record
Rarity Epic
Shop price 30 Legendary Quest
Legendary relic quest. Requirement: Win a combat with only 1 surviving Hero. Reward: Increase your team size by 1 (Max: 5).
Shop price 25 Complete record
Rarity Legendary Quest
Shop price 25 Quest Requirement Win a combat with only 1 surviving Hero. Reward Increase your team size by 1 (Max: 5). Common
Common relic quest. Requirement: Win a combat with 3 or more Heroes that do not share a Class in play. Reward: Gain 25 Shards.
Shop price 10 ShardsComplete record
Rarity Common
Shop price 10 Quest Requirement Win a combat with 3 or more Heroes that do not share a Class in play. Reward Gain 25 Shards. Legendary Quest
Legendary relic quest. Requirement: Inflict 5000 Debuffs. Reward: Increase your team size by 1 (Max: 5).
Shop price 25 DebuffComplete record
Rarity Legendary Quest
Shop price 25 Quest Requirement Inflict 5000 Debuffs. Reward Increase your team size by 1 (Max: 5). Unique
Get an item which makes a Hero count as a Duelist during combat.
Complete record
Rarity Unique Unique
Get an item which benefits Duelists.
Complete record
Rarity Unique Unique
Whenever a Duelist auto attacks, they inflict 2 Frost on their target.
FrostComplete record
Rarity Unique Unique
Duelists gain 20 Attack Speed and 25 Attack.
Complete record
Rarity Unique Rare
If there is a Duelist in combat, Heroes deal 30 bonus damage with each auto attack.
Shop price 20 Complete record
Rarity Rare
Shop price 20 Unique
Whenever a Duelist auto attacks, they inflict 3 Burn on their target.
BurnComplete record
Rarity Unique Epic
For Rush (10), Duelists gain 150 Attack Speed.
Shop price 30 RushComplete record
Rarity Epic
Shop price 30 Common
Duelists gain 20 Attack Speed.
Shop price 10 Complete record
Rarity Common
Shop price 10 Rare
For each Duelist in combat, Stall abilities trigger 4 seconds earlier.
Shop price 20 StallComplete record
Rarity Rare
Shop price 20 Unique
Whenever a Duelist auto attacks, they gain 1 Attack Speed per type of Debuff on their target.
DebuffComplete record
Rarity Unique Unique
Duelists gain 20 Attack Speed and 15 Crit.
CritComplete record
Rarity Unique Unique
Duelists gain 1 Crit per 5 Shards you've generated this game.
Crit ShardsComplete record
Rarity Unique Epic
After Stall (12), whenever a Duelist auto attacks they also hit the nearest enemy to their target, dealing 25% damage and applying on-hit effects.
Shop price 30 StallComplete record
Rarity Epic
Shop price 30 Epic
Whenever a Duelist auto attacks, they randomly inflict 2 Poison, 4 Frost, or 6 Burn on their target.
Shop price 30 Complete record
Rarity Epic
Shop price 30 Unique
Whenever a Duelist auto attacks, they inflict 1 Poison on their target.
PoisonComplete record
Rarity Unique Rare
Heroes gain 1d9 Magic.
On combat victory, permanently increase the Magic gained by 6.
Shop price 20 Complete record
Rarity Rare
Shop price 20 Unique
Instantly rank up the above Hero.
Start with 10 fewer Shards.
ShardsComplete record
Rarity Unique Common
Each second for Rush (10), inflict 3 Burn on all enemies.
Shop price 10 Burn RushComplete record
Rarity Common
Shop price 10 Rare
At start of combat, Heroes in the front row gain 60 Defense and grow in size.
Shop price 20 DefenseComplete record
Rarity Rare
Shop price 20 Common
At start of combat, Heroes in the front row gain 100 Max HP and 15 Defense.
Shop price 10 DefenseComplete record
Rarity Common
Shop price 10 Rare
At start of combat, Heroes in the front row gain 400 Max HP and grow in size.
Shop price 20 Complete record
Rarity Rare
Shop price 20 Unique
Unique relic quest. Requirement: Inflict 100 Frost. Reward: Gain 15 Shards.
Frost ShardsComplete record
Rarity Unique Quest Requirement Inflict 100 Frost. Reward Gain 15 Shards. Rare
Whenever a Hero inflicts Frost, inflict 33% more.
Shop price 20 FrostComplete record
Rarity Rare
Shop price 20 Epic
Epic relic quest. Requirement: Inflict 800 Frost. Reward: The first time each enemy reaches 75 Frost, Stun them for 2 seconds.
Shop price 30 Frost StunComplete record
Rarity Epic
Shop price 30 Quest Requirement Inflict 800 Frost. Reward The first time each enemy reaches 75 Frost, Stun them for 2 seconds. Unique
At start of combat, inflict 10 Frost on all enemies.
FrostComplete record
Rarity Unique Rare
After Stall (15, 30, and 45), all enemies receive damage equal to 5 times the amount of Frost they have.
Shop price 20 Frost StallComplete record
Rarity Rare
Shop price 20 Rare
Rare relic quest. Requirement: Inflict 400 Frost. Reward: Whenever a Hero inflicts Frost, they gain 1 Magic and 1 Attack per 4 Frost inflicted.
Shop price 20 FrostComplete record
Rarity Rare
Shop price 20 Quest Requirement Inflict 400 Frost. Reward Whenever a Hero inflicts Frost, they gain 1 Magic and 1 Attack per 4 Frost inflicted. Epic
Whenever an enemy dies, transfer their Frost to the nearest enemy.
Shop price 30 FrostComplete record
Rarity Epic
Shop price 30 Common
At start of combat, inflict 15 Frost on all enemies.
Shop price 10 FrostComplete record
Rarity Common
Shop price 10 Common
Common relic quest. Requirement: Inflict 200 Frost. Reward: Heroes gain 30 Defense and 3 Mana Regen.
Shop price 10 Defense FrostComplete record
Rarity Common
Shop price 10 Quest Requirement Inflict 200 Frost. Reward Heroes gain 30 Defense and 3 Mana Regen. Rare
Rare relic quest. Requirement: Generate 25 Shards. Reward: On Shards generated, Heroes gain 15 Crit and 500 Shields.
Shop price 20 Complete record
Rarity Rare
Shop price 20 Quest Requirement Generate 25 Shards. Reward On Shards generated, Heroes gain 15 Crit and 500 Shields. Epic
Whenever a Hero inflicts Frost, they gain 6 Shields per Frost inflicted.
Shop price 30 Frost ShieldsComplete record
Rarity Epic
Shop price 30 Epic
Epic relic quest. Requirement: Win a combat with 66 or more Shards in your bank. Reward: Get 4 random Crest items. Crest items make a Hero count as having an additional class.
Shop price 30 ShardsComplete record
Rarity Epic
Shop price 30 Quest Requirement Win a combat with 66 or more Shards in your bank. Reward Get 4 random Crest items. Crest items make a Hero count as having an additional class. Legendary Quest
Legendary relic quest. Requirement: Win a combat with 100 or more Shards in your bank. Reward: Increase your team size by 1 (Max: 5).
Shop price 25 ShardsComplete record
Rarity Legendary Quest
Shop price 25 Quest Requirement Win a combat with 100 or more Shards in your bank. Reward Increase your team size by 1 (Max: 5). Unique
Get a random rare item that gives Max HP.
Complete record
Rarity Unique Epic
On Rush trigger, inflict 20 Burn on all enemies.
Shop price 30 Burn RushComplete record
Rarity Epic
Shop price 30 Unique
Items cost 2 fewer Shards.
ShardsComplete record
Rarity Unique Unique
Get 3 random common items.
Complete record
Rarity Unique Unique
Heroes gain 1d1% basic stats.
Every 2 combat victories, permanently increase the amount of basic stats by 1%.
Complete record
Rarity Unique Unique
Get an item which makes a Hero count as a Mage during combat.
Complete record
Rarity Unique Unique
Get an item which benefits Mages.
Complete record
Rarity Unique Epic
Whenever a Mage casts, they deal damage to the lowest-health enemy equal to 300% of their Magic.
Shop price 30 Complete record
Rarity Epic
Shop price 30 Unique
Whenever a Mage casts, all enemies in their range take 4 damage per Frost and 2 damage per Burn they have.
Burn FrostComplete record
Rarity Unique Rare
If there is a Mage in combat, your Hero's active abilities gain 100 Crit.
Shop price 20 CritComplete record
Rarity Rare
Shop price 20 Unique
After Stall (15), Mages permanently gain 6 Magic.
StallComplete record
Rarity Unique Unique
Mages gain 25 Magic and 4 Mana Regen.
Complete record
Rarity Unique Unique
Whenever a Mage casts, they inflict Frost on their target equal to 66% of the Mana spent.
FrostComplete record
Rarity Unique Unique
Whenever a Mage casts, they inflict Burn on their target equal to 100% of the Mana spent.
BurnComplete record
Rarity Unique Common
Mages gain 25 Magic.
Shop price 10 Complete record
Rarity Common
Shop price 10 Rare
At start of combat, inflict 12 Frost on all enemies per Mage in combat.
Shop price 20 FrostComplete record
Rarity Rare
Shop price 20 Unique
Mages gain 25 Magic and 15 Crit.
CritComplete record
Rarity Unique Unique
After Stall (15 and 30), Mages gain 100 Mana.
StallComplete record
Rarity Unique Epic
Whenever a Mage auto attacks, they deal bonus damage to their target equal to 100% of their Magic.
Shop price 30 Complete record
Rarity Epic
Shop price 30 Unique
Get a random rare item that gives Magic.
Complete record
Rarity Unique Unique
Get a random rare item that gives Mana Regen.
Complete record
Rarity Unique Rare
Assassins, Duelists, and Warriors gain 15 Crit, 20 Attack Speed, and 25 Attack.
Shop price 20 CritComplete record
Rarity Rare
Shop price 20 Epic
Heroes gain 10 Crit per rank of each Assassin in the reserves, 15 Attack Speed per rank of each Duelist in the reserves, and 20 Attack per rank of each Warrior in the reserves.
Shop price 30 Backup CritComplete record
Rarity Epic
Shop price 30 Legendary Quest
Legendary relic quest. Requirement: Reroll the shop 8 times, then complete a combat. Reward: Increase your team size by 1 (Max: 5).
Shop price 25 Complete record
Rarity Legendary Quest
Shop price 25 Quest Requirement Reroll the shop 8 times, then complete a combat. Reward Increase your team size by 1 (Max: 5). Epic
Heroes gain 2 Attack Speed for each time you've rerolled the shop this game.
Shop price 30 Complete record
Rarity Epic
Shop price 30 Rare
Rare relic quest. Requirement: Win a combat with 4 or more combined classes in play. Reward: Get 3 random Crest items. Crest items make a Hero count as having an additional class.
Shop price 20 Complete record
Rarity Rare
Shop price 20 Quest Requirement Win a combat with 4 or more combined classes in play. Reward Get 3 random Crest items. Crest items make a Hero count as having an additional class. Unique
Get a random rare relic.
Complete record
Rarity Unique Unique
Get an item which makes a Hero count as a Mystic during combat.
Complete record
Rarity Unique Unique
Get an item which benefits Mystics.
Complete record
Rarity Unique Unique
Whenever a Mystic casts, they Shield the lowest-health Hero equal to 500% of their Mana Regen.
ShieldsComplete record
Rarity Unique Rare
If there is a Mystic in combat, Heroes gain 4 Mana Regen and 10 Health per Second.
Shop price 20 Complete record
Rarity Rare
Shop price 20 Unique
Mystics gain 4 Mana Regen and 25 Magic.
Complete record
Rarity Unique Epic
Whenever a Mystic Shields a Hero, damage their nearest enemy for 50% of the Shield applied.
Shop price 30 ShieldsComplete record
Rarity Epic
Shop price 30 Common
Mystics gain 4 Mana Regen.
Shop price 10 Complete record
Rarity Common
Shop price 10 Rare
At start of combat, Heroes gain a 15% Max HP Shield per Mystic in combat.
Shop price 20 ShieldsComplete record
Rarity Rare
Shop price 20 Unique
Whenever a Mystic casts, they gain 2 Magic per type of Debuff on all enemies.
DebuffComplete record
Rarity Unique Unique
Every 5 times a Mystic casts, gain 1 Shard.
ShardsComplete record
Rarity Unique Unique
Whenever a Mystic casts, they gain Magic equal to 50% of their Mana Regen.
Complete record
Rarity Unique Epic
Whenever a Mystic casts after Stall (15), they give the nearest Hero Magic and Attack equal to 66% of their Mana Regen.
Shop price 30 StallComplete record
Rarity Epic
Shop price 30 Unique
Whenever a Mystic casts, they Shield the nearest Hero equal to the total number of Debuff stacks on all enemies.
Debuff ShieldsComplete record
Rarity Unique Unique
Mystics gain 4 Mana Regen and 200 Max HP.
Complete record
Rarity Unique Legendary Quest
Legendary relic quest. Requirement: Win a combat with a Hero of all 7 classes in combat or in the reserves. Reward: Increase your team size by 1 (Max: 5).
Shop price 25 Complete record
Rarity Legendary Quest
Shop price 25 Quest Requirement Win a combat with a Hero of all 7 classes in combat or in the reserves. Reward Increase your team size by 1 (Max: 5). Epic
At start of combat, if no Heroes in combat share a Class all Heroes gain +25% to all their basic stats.
Shop price 30 Complete record
Rarity Epic
Shop price 30 Epic
At start of combat, if all Heroes in combat share a Class all Heroes gain +20% to all their basic stats.
Shop price 30 Complete record
Rarity Epic
Shop price 30 Epic
For Rush (12), if an enemy would gain a Debuff they gain 2 more.
Shop price 30 Debuff RushComplete record
Rarity Epic
Shop price 30 Rare
For Rush (12), if an enemy would gain a Debuff they gain 1 more.
Shop price 20 Debuff RushComplete record
Rarity Rare
Shop price 20 Epic
Epic relic quest. Requirement: Inflict 25 Poison, 50 Frost, and 75 Burn on a single enemy. Reward: At start of Combat, inflict 25 Poison, 50 Frost, and 75 Burn on all enemies.
Shop price 30 Complete record
Rarity Epic
Shop price 30 Quest Requirement Inflict 25 Poison, 50 Frost, and 75 Burn on a single enemy. Reward At start of Combat, inflict 25 Poison, 50 Frost, and 75 Burn on all enemies. Unique
At start of combat, inflict 3 Poison, 6 Frost, and 9 Burn on all enemies.
Complete record
Rarity Unique Unique
Unique relic quest. Requirement: Inflict 250 Debuffs. Reward: Gain 15 Shards.
Debuff ShardsComplete record
Rarity Unique Quest Requirement Inflict 250 Debuffs. Reward Gain 15 Shards. Rare
Rare relic quest. Requirement: Inflict 750 Debuffs. Reward: Gain 30 Shards.
Shop price 20 Debuff ShardsComplete record
Rarity Rare
Shop price 20 Quest Requirement Inflict 750 Debuffs. Reward Gain 30 Shards. Common
At start of combat, inflict 5 Poison, 10 Frost, and 15 Burn on all enemies.
Shop price 10 Complete record
Rarity Common
Shop price 10 Rare
After Stall (15), Heroes gain 1 Defense and 1 Magic per 25 Debuffs on all enemies.
Shop price 20 Complete record
Rarity Rare
Shop price 20 Epic
Every 4 seconds, Heroes gain 1 Attack Speed and 2 Attack per type of Debuff on all enemies.
Shop price 30 DebuffComplete record
Rarity Epic
Shop price 30 Rare
Heroes gain 1d15 Defense.
On combat victory, permanently increase the Defense gained by 10.
Shop price 20 DefenseComplete record
Rarity Rare
Shop price 20 Unique
Unique relic quest. Requirement: Inflict 50 Poison. Reward: Gain 15 Shards.
Poison ShardsComplete record
Rarity Unique Quest Requirement Inflict 50 Poison. Reward Gain 15 Shards. Rare
Whenever a Hero inflicts Poison, inflict 33% more.
Shop price 20 PoisonComplete record
Rarity Rare
Shop price 20 Epic
Epic relic quest. Requirement: Inflict 400 Poison. Reward: The first time each enemy reaches 50 Poison, they lose 33% Max HP, 66% Attack, and 66% Attack Speed.
Shop price 30 PoisonComplete record
Rarity Epic
Shop price 30 Quest Requirement Inflict 400 Poison. Reward The first time each enemy reaches 50 Poison, they lose 33% Max HP, 66% Attack, and 66% Attack Speed. Unique
At start of combat, inflict 5 Poison on all enemies.
PoisonComplete record
Rarity Unique Common
After Stall (10 and 20), inflict 10 Poison on all enemies.
Shop price 10 Poison StallComplete record
Rarity Common
Shop price 10 Rare
After Stall (15), whenever an enemy with Poison is auto attacked, they take damage equal to their Poison.
Shop price 20 Poison StallComplete record
Rarity Rare
Shop price 20 Rare
Rare relic quest. Requirement: Inflict 200 Poison. Reward: Whenever a Hero inflicts Poison, they gain 1 Magic and 1 Attack per 2 Poison inflicted.
Shop price 20 PoisonComplete record
Rarity Rare
Shop price 20 Quest Requirement Inflict 200 Poison. Reward Whenever a Hero inflicts Poison, they gain 1 Magic and 1 Attack per 2 Poison inflicted. Epic
Whenever an enemy dies, transfer their Poison to the nearest enemy.
Shop price 30 PoisonComplete record
Rarity Epic
Shop price 30 Common
Common relic quest. Requirement: Inflict 100 Poison. Reward: Heroes gain 20 Attack Speed and 15 Crit.
Shop price 10 Crit PoisonComplete record
Rarity Common
Shop price 10 Quest Requirement Inflict 100 Poison. Reward Heroes gain 20 Attack Speed and 15 Crit. Unique
Heroes gain 10% basic stats.
Complete record
Rarity Unique Rare
Heroes gain 1d6 Crit.
On combat victory, permanently increase the Crit gained by 4.
Shop price 20 CritComplete record
Rarity Rare
Shop price 20 Rare
Rare relic quest. Requirement: Crit 40 times. Reward: On Crit, reduce the target's Defense by 4.
Shop price 20 Crit DefenseComplete record
Rarity Rare
Shop price 20 Quest Requirement Crit 40 times. Reward On Crit, reduce the target's Defense by 4. Common
Each Hero's first attack against each enemy gains 250 Crit.
Shop price 10 CritComplete record
Rarity Common
Shop price 10 Rare
On Crit, the Hero that Crit heals 30 and gains 3 Mana.
Shop price 20 Crit HealingComplete record
Rarity Rare
Shop price 20 Rare
For Rush (10), Heroes gain 60 Crit.
Shop price 20 Crit RushComplete record
Rarity Rare
Shop price 20 Rare
After Stall (15 and 30), give Heroes a lasting 1% Max HP Shield for each time you've rerolled the shop this game.
Shop price 20 Shields StallComplete record
Rarity Rare
Shop price 20 Unique
Heroes can equip two additional items (Max: 6).
Max team size is decreased by 1.
Complete record
Rarity Unique Unique
Increase max team size by 1 (Max: 5).
Heroes have 1 fewer item slot (Min: 1).
Complete record
Rarity Unique Unique
The shop shows an additional relic.
Complete record
Rarity Unique Epic
Epic relic quest. Requirement: Win a combat with 2 Heroes in your reserves. Reward: At start of combat, Heroes in the Reserves permanently gain a small amount of every stat.
Shop price 30 Complete record
Rarity Epic
Shop price 30 Quest Requirement Win a combat with 2 Heroes in your reserves. Reward At start of combat, Heroes in the Reserves permanently gain a small amount of every stat. Unique
Unique relic quest. Requirement: Generate 20 Shards. Reward: At start of combat, gain 2 Shards.
ShardsComplete record
Rarity Unique Quest Requirement Generate 20 Shards. Reward At start of combat, gain 2 Shards. Epic
Epic relic quest. Requirement: Generate 25 Shards. Reward: On Shards generated, generate 1 more Shard.
Shop price 30 ShardsComplete record
Rarity Epic
Shop price 30 Quest Requirement Generate 25 Shards. Reward On Shards generated, generate 1 more Shard. Rare
After Stall (30), gain 9 Shards.
Shop price 20 Shards StallComplete record
Rarity Rare
Shop price 20 Epic
Heroes gain 1 Attack Speed per 5 Shards you've generated this game.
Shop price 30 ShardsComplete record
Rarity Epic
Shop price 30 Unique
On Shards generated, deal 500 damage to all enemies.
ShardsComplete record
Rarity Unique Common
On combat victory, gain 3 Shards.
Shop price 10 ShardsComplete record
Rarity Common
Shop price 10 Unique
Gain interest on saved Shards. At the end of each combat, gain 1 additional Shard per 5 Shards in your bank (Max: 20. Does not count towards generation).
ShardsComplete record
Rarity Unique Unique
Gain 12 Shards.
ShardsComplete record
Rarity Unique Epic
Heroes gain Crit equal to the number of Shards in bank (Max: 1000).
Shop price 30 Crit ShardsComplete record
Rarity Epic
Shop price 30 Unique
On Shards generated, Heroes gain 600 Shields.
Shards ShieldsComplete record
Rarity Unique Common
Common relic quest. Requirement: Generate 15 Shards. Reward: Heroes gain 20 Crit and 5 Omnivamp.
Shop price 10 Complete record
Rarity Common
Shop price 10 Quest Requirement Generate 15 Shards. Reward Heroes gain 20 Crit and 5 Omnivamp. Legendary Quest
Legendary relic quest. Requirement: Apply 30000 Shields. Reward: Increase your team size by 1 (Max: 5).
Shop price 25 ShieldsComplete record
Rarity Legendary Quest
Shop price 25 Quest Requirement Apply 30000 Shields. Reward Increase your team size by 1 (Max: 5). Unique
Unique relic quest. Requirement: Apply 1250 Shields. Reward: Gain 15 Shards.
Shards ShieldsComplete record
Rarity Unique Quest Requirement Apply 1250 Shields. Reward Gain 15 Shards. Epic
Epic relic quest. Requirement: Apply 15000 Shields. Reward: Heroes gain +50% Defense and +50% Crit while Shielded.
Shop price 30 Complete record
Rarity Epic
Shop price 30 Quest Requirement Apply 15000 Shields. Reward Heroes gain +50% Defense and +50% Crit while Shielded. Rare
After Stall (15), Heroes gain a lasting 33% Max HP Shield.
Shop price 20 Shields StallComplete record
Rarity Rare
Shop price 20 Unique
At start of combat, heroes gain 250 lasting Shields.
ShieldsComplete record
Rarity Unique Rare
Rare relic quest. Requirement: Apply 7500 Shields. Reward: Heroes gain 100 Attack and 100 Magic while Shielded.
Shop price 20 ShieldsComplete record
Rarity Rare
Shop price 20 Quest Requirement Apply 7500 Shields. Reward Heroes gain 100 Attack and 100 Magic while Shielded. Epic
Whenever a Hero gains Shields from any source but itself, damage the nearest enemy to them for 50% of the Shield applied.
Shop price 30 ShieldsComplete record
Rarity Epic
Shop price 30 Unique
Heroes gain 15 Crit and 4 Mana Regen while Shielded.
Crit ShieldsComplete record
Rarity Unique Common
At start of combat, Heroes gain 400 lasting Shields.
Shop price 10 ShieldsComplete record
Rarity Common
Shop price 10 Epic
At start of combat and after Stall (20), spend 1 Shard to apply lasting Shields to all Heroes, then permanently increase the amount of Shields this applies by 50.
Shop price 30 Complete record
Rarity Epic
Shop price 30 Rare
Whenever an enemy damages a Hero's Shields, deal 75% of the damage back to the source.
Shop price 20 ShieldsComplete record
Rarity Rare
Shop price 20 Common
Common relic quest. Requirement: Apply 2500 Shields. Reward: Heroes gain 30 Magic and 30 Attack.
Shop price 10 ShieldsComplete record
Rarity Common
Shop price 10 Quest Requirement Apply 2500 Shields. Reward Heroes gain 30 Magic and 30 Attack. Legendary Quest
Legendary relic quest. Requirement: Deal 15000 damage with auto attacks. Reward: Increase your team size by 1 (Max: 5).
Shop price 25 Complete record
Rarity Legendary Quest
Shop price 25 Quest Requirement Deal 15000 damage with auto attacks. Reward Increase your team size by 1 (Max: 5). Unique
Emergency Rewind starts with 25 more Shards.
ShardsComplete record
Rarity Unique Epic
Heroes gain 3 Defense for each time you've rerolled the shop this game.
Shop price 30 DefenseComplete record
Rarity Epic
Shop price 30 Unique
Gain a random common item, a random common relic, and 3 Shards.
ShardsComplete record
Rarity Unique Unique
A Hero permanently gained 35 Attack.
Complete record
Rarity Unique Unique
A Hero permanently gained 30 Attack Speed.
Complete record
Rarity Unique Unique
A Hero permanently gained 20 Crit.
CritComplete record
Rarity Unique Unique
A Hero permanently gained 45 Defense.
DefenseComplete record
Rarity Unique Unique
A Hero permanently gained 35 Magic.
Complete record
Rarity Unique Unique
A Hero permanently gained 6 Mana Regen.
Complete record
Rarity Unique Unique
A Hero permanently gained 300 Max HP.
Complete record
Rarity Unique Unique
Get a rare item which gives Attack to the holder.
Complete record
Rarity Unique Unique
Get a rare item which gives Attack Speed to the holder.
Complete record
Rarity Unique Unique
Get a rare item which gives Crit to the holder.
CritComplete record
Rarity Unique Unique
Get a rare item which gives Defense to the holder.
DefenseComplete record
Rarity Unique Unique
Get a rare item which gives Magic to the holder.
Complete record
Rarity Unique Unique
Get a rare item which gives Mana Regen to the holder.
Complete record
Rarity Unique Unique
Get a rare item which gives Max HP to the holder.
Complete record
Rarity Unique Unique
Gain 7 Shards.
ShardsComplete record
Rarity Unique Unique
Until the Act Boss, Heroes gain 40 Attack.
Complete record
Rarity Unique Unique
Until the Act Boss, Heroes gain 25 Attack Speed.
Complete record
Rarity Unique Unique
Until the Act Boss, Heroes gain 25 Crit.
CritComplete record
Rarity Unique Unique
Until the Act Boss, Heroes gain 45 Defense.
DefenseComplete record
Rarity Unique Unique
Until the Act Boss, Heroes can equip an additional item (Max: 6).
Complete record
Rarity Unique Unique
Until the Act Boss, Heroes gain 40 Magic
Complete record
Rarity Unique Unique
Until the Act Boss, Heroes gain 6 Mana Regen.
Complete record
Rarity Unique Unique
Until the Act Boss, Heroes gain 300 Max HP.
Complete record
Rarity Unique Unique
Until the Act Boss, earn 1 extra Shard per surviving Hero at end of combat.
ShardsComplete record
Rarity Unique Unique
At the start of Combat #2 and Combat #3, Heroes permanently gain 12 Attack.
Complete record
Rarity Unique Unique
At the start of Combat #2 and Combat #3, Heroes permanently gain 10 Attack Speed.
Complete record
Rarity Unique Unique
At the start of Combat #2 and Combat #3, Heroes permanently gain 7 Crit.
CritComplete record
Rarity Unique Unique
At the start of Combat #2 and Combat #3, Heroes permanently gain 15 Defense.
DefenseComplete record
Rarity Unique Unique
Until Combat #4, items cost 2 less.
Complete record
Rarity Unique Unique
At the start of Combat #2 and Combat #3, Heroes permanently gain 12 Magic.
Complete record
Rarity Unique Unique
At the start of Combat #2 and Combat #3, Heroes permanently gain 2 Mana Regen.
Complete record
Rarity Unique Unique
At the start of Combat #2 and Combat #3, Heroes permanently gain 100 Max HP.
Complete record
Rarity Unique Unique
For Combat #2 and Combat #3, earn 2 extra Shards per surviving Hero at end of combat.
ShardsComplete record
Rarity Unique Unique
Heroes lose 12 Attack.
Complete record
Rarity Unique Unique
Heroes lose 10 Attack Speed.
Complete record
Rarity Unique Unique
Heroes lose 7 Crit.
CritComplete record
Rarity Unique Unique
Heroes lose 15 Defense.
DefenseComplete record
Rarity Unique Unique
Heroes lose 12 Magic
Complete record
Rarity Unique Unique
Heroes lose 2 Mana Regen.
Complete record
Rarity Unique Unique
Heroes lose 100 Max HP.
Complete record
Rarity Unique Unique
Heroes gain 25 Attack.
Complete record
Rarity Unique Unique
Heroes gain 20 Attack Speed.
Complete record
Rarity Unique Unique
Heroes gain 15 Crit.
CritComplete record
Rarity Unique Unique
Heroes gain 30 Defense.
DefenseComplete record
Rarity Unique Unique
Heroes gain 25 Magic.
Complete record
Rarity Unique Unique
Heroes gain 4 Mana Regen.
Complete record
Rarity Unique Unique
Heroes gain 200 Max HP.
Complete record
Rarity Unique Unique
Heroes gain 500 Max HP.
Complete record
Rarity Unique Unique
Gain 1 extra Shard per surviving Hero at end of combat.
ShardsComplete record
Rarity Unique Rare
Heroes gain 1d8 Attack Speed.
On combat victory, permanently increase the Attack Speed gained by 5.
Shop price 20 Complete record
Rarity Rare
Shop price 20 Unique
Get an item which makes a Hero count as a Tank during combat.
Complete record
Rarity Unique Unique
Get an item which benefits Tanks.
Complete record
Rarity Unique Rare
Each second if there is a Tank in combat, Heroes gain 1 Defense.
Shop price 20 DefenseComplete record
Rarity Rare
Shop price 20 Unique
Tanks gain 30 Defense and 25 Magic.
DefenseComplete record
Rarity Unique Unique
Whenever a Tank is auto attacked, they apply 2 Frost to the attacker.
FrostComplete record
Rarity Unique Epic
Tanks gain 50 Defense per enemy targeting them.
Every 10 Seconds, the Tank with the highest current HP Taunts all enemies.
Shop price 30 DefenseComplete record
Rarity Epic
Shop price 30 Epic
After Stall (20), Tanks gain 1 Health per Second per 8 Defense they have.
Shop price 30 Defense StallComplete record
Rarity Epic
Shop price 30 Common
Tanks gain 30 Defense.
Shop price 10 DefenseComplete record
Rarity Common
Shop price 10 Rare
At start of combat, inflict 20 Poison on all enemies per Tank in combat.
Shop price 20 PoisonComplete record
Rarity Rare
Shop price 20 Unique
After Stall (15), Tanks permanently gain 5 Defense.
Defense StallComplete record
Rarity Unique Unique
Whenever a Tank is auto attacked, they apply 1 Poison to the attacker.
PoisonComplete record
Rarity Unique Unique
Tank's Stall abilities trigger 6 seconds faster.
StallComplete record
Rarity Unique Unique
Whenever a Tank is auto attacked, they gain 2 Defense.
DefenseComplete record
Rarity Unique Unique
Tanks gain 30 Defense and 200 Max HP.
DefenseComplete record
Rarity Unique Legendary Quest
Legendary relic quest. Requirement: Trigger Rush or Stall 40 times. Reward: Increase your team size by 1 (Max: 5).
Shop price 25 Rush StallComplete record
Rarity Legendary Quest
Shop price 25 Quest Requirement Trigger Rush or Stall 40 times. Reward Increase your team size by 1 (Max: 5). Unique
Enemies gain 5% basic stats.
Complete record
Rarity Unique Epic
Whenever a Hero inflicts Burn, also inflict 50% of the Burn applied as Frost.
Whenever a Hero inflicts Frost, also inflict 50% of the Frost applied as Burn.
Shop price 30 Burn FrostComplete record
Rarity Epic
Shop price 30 Epic
Every other Stall trigger, gain 1 Shard.
Every other Rush trigger, gain 1 Shard.
Shop price 30 Complete record
Rarity Epic
Shop price 30 Epic
On Stall or Rush trigger, give Heroes a lasting 10% Max HP Shield and 2 Mana Regen.
Shop price 30 Complete record
Rarity Epic
Shop price 30 Epic
Every 3 Stall triggers, Stun all enemies for 2 seconds.
Every 3 Rush triggers, Stun all enemies for 2 seconds.
Shop price 30 Complete record
Rarity Epic
Shop price 30 Legendary Quest
Legendary relic quest. Requirement: Win a combat with 4 or more heroes of the same class in combat or in the reserves. Reward: Increase your team size by 1 (Max: 5).
Shop price 25 Complete record
Rarity Legendary Quest
Shop price 25 Quest Requirement Win a combat with 4 or more heroes of the same class in combat or in the reserves. Reward Increase your team size by 1 (Max: 5). Common
Common relic quest. Requirement: Win a combat with 3 or more Heroes of the same Class in play. Reward: Gain 30 Shards.
Shop price 10 ShardsComplete record
Rarity Common
Shop price 10 Quest Requirement Win a combat with 3 or more Heroes of the same Class in play. Reward Gain 30 Shards. Rare
Heroes gain 1d3 Omnivamp.
On combat victory, permanently increase the Omnivamp gained by 2.
Shop price 20 OmnivampComplete record
Rarity Rare
Shop price 20 Unique
Heroes gain 10 Omnivamp.
OmnivampComplete record
Rarity Unique Unique
Get an item which makes a Hero count as a Vanguard during combat.
Complete record
Rarity Unique Unique
Get an item which benefits Vanguards.
Complete record
Rarity Unique Unique
At start of combat, Vanguards gain Shields equal to 25% of their Max HP.
ShieldsComplete record
Rarity Unique Epic
For Rush (8), Vanguards gain +100% Max HP.
Shop price 30 RushComplete record
Rarity Epic
Shop price 30 Unique
Vanguards gain 200 Max HP and 25 Attack.
Complete record
Rarity Unique Rare
Every 5 seconds if there is a Vanguard in combat, Heroes gain 150 Shields.
Shop price 20 ShieldsComplete record
Rarity Rare
Shop price 20 Unique
Vanguard's Rush abilities last 3 seconds longer.
RushComplete record
Rarity Unique Unique
Whenever a Vanguard auto attacks, they inflict 3 Burn on their target.
BurnComplete record
Rarity Unique Unique
Whenever a Vanguard is auto attacked, they inflict 3 Burn on the attacker.
BurnComplete record
Rarity Unique Epic
Whenever a Vanguard goes below 50% Max HP for the first time each combat they gain +33% Attack Speed, +33% Attack, and +33% Defense.
Shop price 30 DefenseComplete record
Rarity Epic
Shop price 30 Common
Vanguards gain 200 Max HP.
Shop price 10 Complete record
Rarity Common
Shop price 10 Rare
At start of combat, inflict 45 Burn on all enemies per Vanguard in combat.
Shop price 20 BurnComplete record
Rarity Rare
Shop price 20 Unique
Vanguards gain 200 Max HP and 30 Defense.
DefenseComplete record
Rarity Unique Unique
For Rush (10), Vanguards gain 1 Attack and 1 Defense per 25 Max HP.
Defense RushComplete record
Rarity Unique Epic
Whenever an enemy takes Poison damage, Heroes gain 2 Crit.
Shop price 30 Crit PoisonComplete record
Rarity Epic
Shop price 30 Legendary Quest
Legendary relic quest. Requirement: Win 4 combats. Reward: Increase your team size by 1 (Max: 5).
Shop price 25 Complete record
Rarity Legendary Quest
Shop price 25 Quest Requirement Win 4 combats. Reward Increase your team size by 1 (Max: 5). Common
Common relic quest. Requirement: Win 3 combats. Reward: Gain 25 Shards.
Shop price 10 ShardsComplete record
Rarity Common
Shop price 10 Quest Requirement Win 3 combats. Reward Gain 25 Shards. Rare
Rare relic quest. Requirement: Auto attack 200 times. Reward: Each Hero's first auto attack against each enemy gains 750 Crit.
Shop price 20 CritComplete record
Rarity Rare
Shop price 20 Quest Requirement Auto attack 200 times. Reward Each Hero's first auto attack against each enemy gains 750 Crit. Rare
Heroes gain 1d75 Max HP.
On combat victory, permanently increase the Max HP gained by 50.
Shop price 20 Complete record
Rarity Rare
Shop price 20 Unique
Get an item which makes a Hero count as a Warrior during combat.
Complete record
Rarity Unique Unique
Get an item which benefits Warriors.
Complete record
Rarity Unique Unique
At start of combat, Warriors gain a lasting Shield equal to 500% of their Attack.
ShieldsComplete record
Rarity Unique Unique
Whenever a Warrior Crits, they deal bonus damage equal to 100% of their Attack.
Complete record
Rarity Unique Rare
If there is a Warrior in combat, your Hero's auto attacks gain 50 Crit.
Shop price 20 CritComplete record
Rarity Rare
Shop price 20 Unique
Warrior's Rush abilities last 3 seconds longer.
RushComplete record
Rarity Unique Epic
Whenever a Warrior kills, they gain +50% Attack, heal 100% of their Max HP and gain 100 Mana.
Shop price 30 HealingComplete record
Rarity Epic
Shop price 30 Common
Warriors gain 25 Attack.
Shop price 10 Complete record
Rarity Common
Shop price 10 Rare
For each Warrior in combat, Rush abilities last 2 seconds longer.
Shop price 20 RushComplete record
Rarity Rare
Shop price 20 Unique
Whenever a Warrior Crits, they heal equal to 50% of their Attack.
HealingComplete record
Rarity Unique Unique
Warriors gain 25 Attack and 15 Crit.
CritComplete record
Rarity Unique Unique
Rush (10): Warriors gain +50% Attack.
RushComplete record
Rarity Unique Epic
For Rush (8), whenever a Warrior Crits an enemy reduce the enemy's Defense by 15.
Shop price 30 Defense RushComplete record
Rarity Epic
Shop price 30 Unique
Warriors gain 25 Attack and 20 Attack Speed.
Complete record
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