GRGuildrunWiki · Demo 0.5.2
Guildrun database family

Active Abilities

Shipped active ability text, timings, scaling variables, owners, and specializations.

50
records
49
linked
26
with art
50 shown

Gain 10% of Max Health as Shields and inflict 33% of Attack Burn on all enemies.

Deal 50 + 150% of Attack damage and Stun all adjacent enemies for 2 seconds.

Deal 100 + 150% of Attack damage and Stun all adjacent enemies for 2 seconds.

Create a Blizzard for 5 seconds. Each second, inflict 1 + Mana Regen ÷ 8 Frost and deal 10 + 50% of Magic damage to enemies inside the Blizzard. Shield Heroes inside it for 10 + 75% of Magic.

Jump to the lowest-health enemy then deal 50 + 150% of Attack damage to it.

Jump to the lowest-health enemy then deal 175 + 150% of Attack damage to it.

Taunt all enemies and gain 10 + 10% of Defense + 10% of Magic as Shields per Stall triggered this game. After 5 seconds, deal damage to all enemies targeting Skorn equal to 50% of his remaining Shield.

Gain 1 + 10% of Crit as Omnivamp, then deal 250 + 200% of Magic + 1000% of Omnivamp damage. On kill, gain 2 + 2 × Rank Shards.

Inflict 25% of Crit Poison on the farthest Hero and Stun them for 2 Seconds. Spiders start with 50% Mana.

Inflict 25% of Crit Poison on the farthest enemy and Stun them for 2 Seconds. Spiders start with 50% Mana.

Swing a crushing axe to deal 150 + 100% / 200% / 400% / 600% of Attack + 200% of Magic damage. Logan gains power by dealing damage with this ability.

Gain 33% of Max Health as Shields, then deal 50 + 25% of Max Health + 200% of Defense + 100% of Magic damage and Stun enemies in front of Rowan for 4 seconds.

Call down a fire storm for 3 seconds. Each second, deal 10 + 50% of Magic damage and inflict 3 + (3/33) × Magic Burn to all enemies inside the fire storm.

Call down a fire storm for 3 seconds. Each second, deal 20 + 75% of Magic damage and inflict 6 + (3/33) × Magic Burn to all enemies inside the fire storm.

Call down a fire storm for 4 seconds. Each second, deal 30 + 100% of Magic damage and inflict 9 + (3/33) × Magic Burn to all enemies inside the fire storm.

Deal 200 + 200% of Magic damage and inflict 15 + 60% of Magic Burn to all enemies.

Deal 200 + 200% of Magic damage and inflict 10 + 40% of Magic Frost to all enemies.

Call down a frost storm for 3 seconds. Each second, deal 10 + 50% of Magic damage and inflict 2 + (2/33) × Magic Frost to all enemies inside the frost storm.

Call down a frost storm for 3 seconds. Each second, deal 20 + 75% of Magic damage and inflict 4 + (2/33) × Magic Frost to all enemies inside the frost storm.

Call down a frost storm for 4 seconds. Each second, deal 30 + 100% of Magic damage and inflict 6 + (2/33) × Magic Frost to all enemies inside the frost storm.

Call down lightning, dealing 10 + 20% of Attack Speed + 10% of Attack + 10% of Magic damage per Stall and Rush triggered this game.

Fire an arrow at the farthest enemy. It deals 250 + 250% of Attack + 250% of Magic damage and gains 100% of Crit + 50 × Rank additional Crit.

Heals for a base amount of 150 plus 100% of Magic after a 0.25-second delay.

Base amount
150
Magic scaling
100%
Delay
0.25 seconds

Create a trail of venom for 4 seconds. Each second, deal 10 + 75% of Attack damage and inflict 15% of Crit Poison to all enemies in the trail of venom.

The Snake spits venom at its target, creating a trail of venom for 4 seconds. Each second, the venom trail deals 20 + 100% of Attack damage and inflicts 1 + 10% of Crit Poison.

Create a poison cloud around Pimenta for 4 seconds. Each second, deal 5 + 50% of Magic + 50% of Defense damage and inflict 2 + Defense ÷ 25 Poison to enemies in the poison cloud. Each second after Stall (15), gain 3 + 2 × Rank Health per Second per enemy in the poison cloud.

Sal empowers her attacks, causing them to also hit the nearest enemy to Sal's target, dealing 10 + 50% of Magic bonus damage and inflicting 1 + 1 × Rank Frost. This ability stacks.

Petrify all enemies targeting Zuri, dealing 150 + 250% of Magic damage, inflicting 1 Poison per Stone Skin trigger this game, and Stunning for 4 seconds.

Gain 4 + 4 × Rank Crit and 4 + 4 × Rank Omnivamp, then deal 75 + 150% of Attack + 150% of Attack Speed + 150% of Magic damage to all enemies in Tilly's range.

Deal 200 + 200% of Magic damage and inflict 5 + 20% of Magic Poison to all enemies.

Enter a rage, gaining 10% of Max Health + 250% of Magic Max HP, 5 + 5 × Rank Attack Speed, and 2 + 2 × Rank Omnivamp. This ability stacks.

Remove 33% of all Debuffs, then deal 50 + 5% of Max Health + 100% of Attack damage.

Channel an energy beam for 2.5 seconds. Each half second, deal 25 + 75% of Magic damage, inflict Magic ÷ 15 Frost, and inflict Magic ÷ 10 Burn to all enemies inside the beam.

Charge up a mighty attack, gaining 300 + 400% of Attack + 250% of Magic as Shields. After 2 seconds, deal 100 + 100% of Attack damage plus bonus damage equal to Kai's remaining Shields to surrounding enemies.

Bless the lowest % Max HP Hero, applying 125 + 125% / 250% / 500% / 750% of Magic as Shields for 5 + 25% of Mana Regen seconds and healing them for half that amount. After Stall (20), this ability can target and resurrect dead Heroes.

Stall duration
20

Create a flower field for 5 seconds. Each second, inflict 1 + Mana Regen ÷ 8 Poison on enemies and apply 10 + 100% of Magic as Shields to Heroes inside the flower field. Each second after Stall (15), heal Heroes inside the flower field for 10 + 50% of Magic.

Stall duration
15

Channel flames to deal 100 + 25% of Max Health + 100% of Magic damage, inflict 5 Burn per Rush triggered this game, and Stun all surrounding enemies for 3 seconds.

Leap into the air and throw 1 + Crit ÷ 50 shurikens at the lowest-health enemy for 150 + 150% of Attack + 150% of Magic damage each. Max Shurikens: 8

Deal 150 + 150% of Magic damage and Stun all adjacent enemies for 2.5 seconds.

Loose a volley of 5 arrows at nearby enemies. Each arrow deals 25 + 100% of Attack + 100% of Magic damage and inflicts 4 + Attack Speed ÷ 15 Frost.

Conjure celestial magic to deal 190 + 150% / 250% / 450% / 750% of Magic damage. On kill, permanently gain 10 + 10 × Rank Magic. On Crit, Stun all enemies for.5 + 0.5 × Rank seconds.

Unleash a 3-punch combo. Each punch counts as an auto attack that deals 100 + 100% of Attack + 50% of Magic% damage (Max: 500%) and gives Reyna lasting Shields equal to 33% of the damage dealt.

Spark a protective vault. Apply 250 + 250% of Magic as Shields to the 1 + Mana Regen ÷ 12 lowest current % Max HP Heroes.

Deal 150% of Attack damage and inflict 2 + Attack ÷ 20 Poison per remaining head.

Pull the furthest enemy to the Plant Monster and deal 250 + 100% of Attack damage to it. Plant Monsters start with full Mana.

Swing a mace to deal 175 + 25% of Max Health + 200% of Attack + 150% of Magic damage and Stun for 3 seconds. This ability has a 25% chance to create a random item.

Perform a 5-hit combo. Each hit counts as an auto attack that deals 100 + 33% of Attack Speed + 25% of Magic + 25% of Attack% damage. If the enemy dies during the combo, Nyx jumps to the nearest enemy and re-casts this ability.

Deal 125 + 125% of Attack Speed + 125% of Attack damage to a random enemy.

Deal 250 + 125% of Attack Speed + 125% of Attack damage to a random enemy.

Blast a fireball at all enemies in Funke's range, dealing 175 + 200% of Magic damage and inflicting 15 + 66% of Magic Burn.

Search the linked catalogue

Try “Rush”, “Irini”, “Burn”, “Mushroom”, “shop price 15”, or “campfire”.