GRGuildrunWiki · Demo 0.5.2
Guildrun database family

Encounter Relics

Enemy, event, single-battle, act-boss, and team-size relic records kept separate from collectible loot.

84
records
66
linked
27
with art
84 shown

Whenever a Mage or Mystic casts, they deal damage equal to 100% of their Magic to all enemies and apply Shields equal to 1000% of their Mana Regen to all Heroes.

Rarity
Legendary
Shop price
40

Heroes gain 30 Crit. Whenever an Assassin auto attacks while Stealthed, they inflict Poison on their target equal to 75% of their Crit. At start of combat, Assassins in the back 2 rows gain Stealth for 5 seconds and target the most threatening enemy.

Rarity
Legendary
Shop price
40

Whenever an enemy with 100 or more Burn dies, damage all enemies in a large area around them equal to 50% of their Max HP.

Rarity
Legendary
Shop price
40

At start of combat, each Hero with less than 150 Crit has their Crit set to 150. Each Hero with 150 or more Crit has their Attack Speed, Attack, and Magic set to 150 if they had less than 150 of those stats.

Rarity
Legendary
Shop price
40

Heroes have 20% decreased basic stats.

Rarity
Enemy

Heroes have 15% decreased basic stats.

Rarity
Enemy

At start of combat, Tanks and Vanguards gain Shields equal to 100% of their Max HP. After Stall (20 and 40), Tanks and Vanguards gain Shields equal to 1000% of their Defense.

Rarity
Legendary
Shop price
40

Whenever an enemy reaches 50% remaining Max HP, it gains 20 Attack Speed and Shields equal to 10% of its Max HP.

Rarity
Act Boss

Heroes gain 40 Attack Speed. Whenever a Duelist auto attacks, they deal 5 bonus damage for each time they have auto attacked this combat.

Rarity
Legendary
Shop price
40

At start of combat, inflict the run's current Burn stacks on all Heroes. On combat victory, permanently increase the amount of Burn this inflicts by 4.

Rarity
Act Boss

At start of combat, inflict the run's current Frost stacks on all Heroes. On combat victory, permanently increase the amount of Frost this inflicts by 3.

Rarity
Act Boss

Heroes gain 50 Magic. Whenever a Mage casts, they inflict Burn and Frost on all enemies in their range equal to 15% of their Magic.

Rarity
Legendary
Shop price
40

Heroes gain 8 Mana Regen. Whenever a Mystic Shields a Hero, give that Hero lasting Shields equal to 33% of the Shield applied.

Rarity
Legendary
Shop price
40

Get all 7 Crests. Crests are items which make a Hero count as having an additional class during combat.

Rarity
Legendary
Shop price
40

Each second, Heroes take damage equal to 2.5% of their Max HP.

Rarity
Enemy

Each second, Heroes take damage equal to 7% of their Max HP.

Rarity
Enemy

At start of combat, inflict the run's current Poison stacks on all Heroes. On combat victory, permanently increase the amount of Poison this inflicts by 2.

Rarity
Act Boss

Defeat the boss in 1v1 combat to gain the run-selected relic. The Hero has 10% reduced basic stats.

Rarity
Single Battle Boost

The Rift Storm starts 30 seconds sooner. Heroes take 100% reduced damage from The Rift Storm.

Rarity
Legendary
Shop price
40

On Shards generated, deal damage to all enemies equal to 10% of their Max HP (Minimum: 2500 damage).

Rarity
Legendary
Shop price
40

Defeat the Forest Golem in single combat to gain 20 Shards. To swap Heroes, drag a Hero from the Reserves on top of your current one.

Rarity
Single Battle Boost

Defeat the Forest Golem in single combat to get the run-selected relic. To swap Heroes, drag a Hero from the Reserves on top of your current one.

Rarity
Single Battle Boost

Defeat the Forest Golem in single combat to get the run-selected item. To swap Heroes, drag a Hero from the Reserves on top of your current one.

Rarity
Single Battle Boost

Heroes gain 60 Defense. Every 8 times a Tank is auto attacked, Stun that attacking enemy for 1.5 seconds.

Rarity
Legendary
Shop price
40

On Stall trigger, deal 8 damage to all enemies for each Rush you've triggered this game. On Rush trigger, give 8 lasting Shields to all Heroes for each Stall you've triggered this game.

Rarity
Legendary
Shop price
40

At start of combat, inflict Poison on all Heroes equal to 1% of their Max HP. Get the run-selected item when this expires.

Rarity
Single Battle Boost

Heroes gain 400 Max HP. Whenever a Vanguard auto attacks or is auto attacked, they gain 10 Max HP. Every 200 Max HP gained this way, give them 25 Attack and increase their size.

Rarity
Legendary
Shop price
40
Search the linked catalogue

Try “Rush”, “Irini”, “Burn”, “Mushroom”, “shop price 15”, or “campfire”.