Patch 0.5.2
Run economy and events
- Reaching a boss now grants 2 Boss Tokens instead of 1.
- Single Combat's shard reward increased from 15 to 20.
- Crest Windfall, Survivor Charm, and every class Equipment starting bonus lost their -5 starting Shards penalty.
- Item Windfall lost its -5 Shards penalty but now supplies two fewer common items.
- Stability System gives 5 fewer Shards, Shard Pouch gives 3 fewer, and Starter Bundle gives 2 fewer.
Relics and items
Mage's Cataclysm Engine: Burn and Frost scaling fell from 20% to 15% Magic.
Warrior's Bloodshed Engine: lasting Shield conversion fell from 15% to 10% of damage.
Mystic's Abundance Engine: lasting Shield replication fell from 50% to 33%.
Warrior's Sundering Filigree: Defense reduction fell from 20 to 15.
Critical Absorption Prism: Max HP stolen fell from 50 to 40.
Perfect Divergence Prism: basic-stat increase fell from 33% to 25%.
Shield Converter: damage scaling rose from 33% to 50% of Shields applied.
Mage's Memento applies 12 Frost per Mage instead of 15; Assassin's Memento gives 5 Shards per Assassin instead of 4.
Frost Surge applies 15 Frost instead of 20.
Polymath's Prism was fixed to grant the stated 20% basic stats per class, not 25%.
Temporal Accelerator: 300 to 200 Max HP, 40 to 0 Attack, plus 15 Omnivamp and 20 Attack Speed.
Ring of Virality now increases Poison by 75%, up from 50%.
Sentinel's Plate fell from 30 to 20 Defense; Runic Buckler fell from 400% to 250% Defense scaling.
Toxic Contract rose from 33% to 50% increased Poison.
Spellblade gives 2 Magic per auto attack and 30 Attack on cast.
Warrior's Greataxe gains 12 Attack on combat survival, up from 10.
Heroes, specializations, and class modifiers
- Shield Power now grants 1 Attack per 8 Shields; Poisonous Eye now inflicts 30 base Poison.
- Aria: Requiem Barrage moved from 100% to 75% Magic and from 10 to 25 base damage per tick. The Harmony moved to 33% Magic and 300% Mana Regen scaling, with 10 base Shields per tick.
- Sal: The Breezy now starts at 0 Magic per Debuff trigger and still gains 1 per rank.
- Irini: The Mighty gained Stall 10.
- Kai: The Bold now gives 30 Defense and uses 400% Defense Shield scaling.
- Gustav: The Glacier gives -1 Attack Range and uses 75% Defense Shield scaling.
- Pollen: Earth's Child now gives 30 Magic.
- Ratna: The Magnanimous now grants 3 base plus 2 per rank permanent Crit on kill.
- Ming: Inner Flame gained 2 seconds of Rush and The Enlightened gained 1 second.
- Grace: Max Mana moved from 120 to 110, Starting Mana from 35 to 50, and The Radiant now grants 4 base plus 4 per rank Attack and Magic.
- Logan: The Iron gained 4 seconds of Rush.
- Reyna: The Champion gained 3 seconds of Rush; The Brawler now gains 1 Attack per 10 Shields up to 50% Max HP.
- Rip: The Brute now gains 35 Crit when acquired.
Fixes and presentation
- Loading no longer resets item scaling. Red Rift warnings, final-boss mission state, Ming's compendium ranks, Aria's chain visual, Emergency Rewind shard behavior, and Trial-fight shard accumulation were corrected.
- The Three Urns and The Well of Temptations received event art. Tutorial highlights, environment contrast, burn effects, high-speed VFX timing, difficulty selection, leaderboards, event panels, and 16:10 event images were revised.