GRGuildrunWiki · Demo 0.5.2
Guildrun database family

Classes

The seven class identities, primary stats, mechanics, heroes, and rank-modifier draw sets.

7
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7 shown

Assassins use Crit to deal bursts of damage with their auto attacks and active abilities. Assassin Mechanics: Crit, Shards, Poison, Rush, Stealth.

Primary stat
Crit
Secondary stats
Attack · Magic · Defense

Duelists use Attack Speed to rapidly auto attack. Duelist Mechanics: Stall, Rush, Debuffs, Crit, Shards.

Primary stat
Attack Speed
Secondary stats
Crit · Attack · Max Health

Mages use Magic to deal damage and disrupt enemies with their active abilities. Mage Mechanics: Stall, Burn, Frost.

Primary stat
Magic
Secondary stats
Mana Regen · Crit · Max Health

Mystics use Mana Regen to repeatedly cast their active ability, aiding allies and disrupting enemies. Mystic Mechanics: Shields, Shards, Debuffs, Stall.

Primary stat
Mana Regen
Secondary stats
Magic · Attack Speed · Defense

Tanks use Defense to protect their allies and disrupt enemies. Tank Mechanics: Stall, Poison, Frost.

Primary stat
Defense
Secondary stats
Max Health · Magic · Mana Regen

Vanguards use Max HP to absorb and dish out damage. Vanguard Mechanics: Rush, Shields, Burn.

Primary stat
Max Health
Secondary stats
Defense · Attack Speed · Attack

Warriors use Attack to deal damage with auto attacks and active abilities. Warrior Mechanics: Crit, Rush, Shields.

Primary stat
Attack
Secondary stats
Crit · Max Health · Attack Speed
Search the linked catalogue

Try “Rush”, “Irini”, “Burn”, “Mushroom”, “shop price 15”, or “campfire”.