Poison
A damage-over-time debuff that deals its current value as damage every two seconds.
What it does
Every two seconds, a character takes damage equal to its current Poison. Status damage bypasses Defense but is removed from Shields before Health.
Mechanic coverage
- Related categories
- Active Abilities · Classes · Encounter Relics · Enemies · Heroes · Items · Passive Abilities · Rank Modifiers · Relics · Reward Pools · Specializations · Stages
- Rule source
- Demo 0.5.3 in-game text
Rules
Damage timing
Poison deals damage once every two seconds.
Shipped demo 0.5.3 ruleDamage amount
Each tick deals damage equal to the character's current Poison.
Shipped demo 0.5.3 ruleDebuff family
Poison counts as a Debuff.
Shipped demo 0.5.3 ruleDefense and Shields
Poison damage bypasses Defense but damages Shields before Health.
Shipped demo 0.5.3 ruleStack cap
The demo does not set a global Poison cap.
Shipped demo 0.5.3 rule