Pollen
The Bloom
Ohh.. can you smell that? This rift is alive.

Base stats
- Max health
- 575
- Max mana
- 135
- Starting mana
- 35
- Attack
- 0
- Base attack damage
- 20
- Attack speed
- 0
- Base attack speed
- 0.42 / sec
- Attack range
- 4
- Projectile speed
- 4
- Magic
- 0
- Defense
- 30
- Crit
- 15
- Mana regen
- 8
- Mana lock time
- 1 sec
- Move speed
- 1.5 / sec
Rank progression
Draft a duplicate Hero or use a rank-up event. Each row shows the decision made at that rank and cumulative gains above Rank C.
| Rank | What changes | Cumulative stat gains |
|---|---|---|
| C | Starting kitStarts with Sanctuary of Bloom. | Base stats |
| B | Choose one fixed specializationCompare this Hero's three fixed choices below. | Max HP +12.5%Defense +8Attack +6Magic +6Attack Speed +5Crit +4Mana Regen +1 |
| A | Choose one class modifierOffers come from the class draw set below. | Max HP +12.5%Defense +8Attack +6Magic +6Attack Speed +5Crit +4Mana Regen +5 |
| S | Choose a second class modifierDraw again without repeating the Rank A pick. This is the maximum demo rank. | Max HP +12.5%Defense +16Attack +6Magic +12Attack Speed +10Crit +4Mana Regen +5 |
Fixed specialization choices

The Bloomer
After Stall (15), Double Sanctuary of Bloom's healing and Shielding. It lasts 1 second longer.

The Earth's Child
Gain the Mage class and 30 Magic.
After Stall (20), Sanctuary of Bloom also inflicts Magic ÷ 33 Frost and Magic ÷ 25 Burn each second.

The Fae's Kiss
After Stall (10), Sanctuary of Bloom inflicts 100% more Poison. After Stall (30), increase the amount of Debuffs on all enemies by (33 + 33 × Rank)%. Works while the Hero is in Reserves.
Class modifier draw sets
Each rank offers three modifiers from the class set. Pick one; that modifier cannot be offered again at Rank S.
Mystic modifiers15 possible - show list
Arcane GrowthOn cast, permanently gain 1 Magic.
Debuff AmplificationOn cast, increase the amount of each Debuff on enemies in range by 50% of Mana Regen.
Debuff ChannelingOn cast, gain 1 Mana Regen for each type of Debuff on all enemies.Debuff ProtectionOn cast, give the lowest percent health Hero 1 Shield per 2 Debuffs on all enemies.
Empowered MagicOn cast, give other Heroes 100% of Mana Regen as Attack and 100% of Mana Regen as Magic.
Protective MagicOn cast, give the lowest percent health Hero 100 + 500% of Mana Regen as Shields.
Rolling ConduitMystics gain 1 Mana Regen for each reroll this game. Works while the Hero is in Reserves.
Shard WeaverEvery other cast, gain 2 Shards.
Shield FormationAt start of combat, give this Hero and adjacent Heroes 250 + 250% of Magic + 1000% of Mana Regen as Shields.
Shield MagnificationWhen this Hero applies Shields, apply 50% more Shields.Sideline EmpowermentWhile the Hero is in Reserves: At start of combat, give Heroes 4 + 4 × Rank Mana Regen, 50 + 25 × Rank Attack, and 50 + 25 × Rank Magic.
Sideline SupportWhile the Hero is in Reserves: At start of combat, gain 5 Shards and give Heroes 500 + 500 × Rank Shields.
Stall BatteryOn Stall trigger, gain 1 Shard and give Heroes 3 Mana Regen. Works while the Hero is in Reserves.
Stall CertaintyStall abilities trigger 6 seconds faster. Works while the Hero is in Reserves.
Stall EnlightenmentAfter Stall (30), permanently gain 2 Mana Regen.Build relationships
Mechanics, stats gained at rank-up, and heroes that share Pollen's classes, guild, or mechanics.
Mechanics
Rank gain stats
Related heroes
Lore
Background
Nobody at Gaia is entirely sure where she came from. She turned up at their second meeting and never left, because her strange ideas about rifts kept turning out to be right. Her senses run stronger than anyone's: colors carry meaning, music has flavor, and a rift sings to her in a structure only she can hear. Gaia treats her as something between a daughter and a researcher.
Motivation
She'll never fully leave Gaia, but she's drawn to a guild that takes on plenty of contracts. Just know she may wander off mid-contract.
