GRGuildrunWiki · Demo 0.5.3
MechanicsDemo 0.5.3

Rush

An opening-combat effect that starts immediately and expires after its listed duration.

01

What it does

Rush (X) triggers at the start of combat and expires after X seconds.

02

Mechanic coverage

Related categories
Active Abilities · Classes · Encounter Relics · Heroes · Items · Passive Abilities · Rank Modifiers · Relics · Reward Pools · Specializations
Rule source
Demo 0.5.3 in-game text
03

Rules

Start

Rush triggers at the start of combat.

Shipped demo 0.5.3 rule

Duration

Rush (X) remains active for X seconds.

Shipped demo 0.5.3 rule
Search the linked catalogue

Try “Rush”, “Irini”, “Burn”, “Mushroom”, “shop price 15”, or “campfire”.