GRGuildrunWiki · Demo 0.5.3
MechanicsDemo 0.5.3

Burn

A damage-over-time debuff that deals damage every second, then decays by one.

01

What it does

Each second, a character takes damage equal to its current Burn, then loses one Burn. Status damage bypasses Defense but is removed from Shields before Health.

02

Mechanic coverage

Related categories
Active Abilities · Classes · Encounter Relics · Events · Heroes · Items · Passive Abilities · Rank Modifiers · Relics · Reward Pools · Specializations
Rule source
Demo 0.5.3 in-game text
03

Rules

Damage timing

Burn deals damage once per second.

Shipped demo 0.5.3 rule

Damage amount

Each tick deals damage equal to the character's current Burn.

Shipped demo 0.5.3 rule

Decay

After each damage tick, the character loses one Burn.

Shipped demo 0.5.3 rule

Defense and Shields

Burn damage bypasses Defense but damages Shields before Health.

Shipped demo 0.5.3 rule

Stack cap

The demo does not set a global Burn cap.

Shipped demo 0.5.3 rule
Search the linked catalogue

Try “Rush”, “Irini”, “Burn”, “Mushroom”, “shop price 15”, or “campfire”.