GRGuildrunWiki · Demo 0.5.3
MechanicsDemo 0.5.3

Shields

Absorb damage before Health and normally expire after 10 seconds.

01

What it does

Damage is removed from Shields before Health. Shields last 10 seconds unless an effect says otherwise; Lasting Shields do not expire over time.

02

Mechanic coverage

Related categories
Active Abilities · Classes · Encounter Relics · Enemies · Events · Heroes · Items · Passive Abilities · Rank Modifiers · Relics · Reward Pools · Specializations
Rule source
Demo 0.5.3 in-game text
03

Rules

Damage order

Incoming damage is removed from Shields before Health.

Shipped demo 0.5.3 rule

Normal duration

Shields expire after 10 seconds unless otherwise specified.

Shipped demo 0.5.3 rule

Lasting

Shields marked Lasting do not expire over time.

Shipped demo 0.5.3 rule
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