Stall
A delayed effect that activates after its listed combat time has elapsed.
What it does
Stall (X) activates after X seconds have elapsed in combat and remains active for the rest of that fight.
Mechanic coverage
- Related categories
- Active Abilities · Classes · Encounter Relics · Heroes · Items · Passive Abilities · Rank Modifiers · Relics · Reward Pools · Specializations
- Rule source
- Demo 0.5.3 in-game text
Rules
Activation
Stall (X) activates after X seconds of combat.
Shipped demo 0.5.3 ruleAfter activation
The effect stays active for the rest of the fight.
Shipped demo 0.5.3 rule