GRGuildrunWiki · Demo 0.5.3
MechanicsDemo 0.5.3

Crit

The chance for an auto attack or active ability to deal double damage.

01

What it does

Crit is the percentage chance that an auto attack or active ability deals double damage. Each Crit above 100 increases Crit Damage by 1%.

02

Mechanic coverage

Related categories
Active Abilities · Classes · Encounter Relics · Events · Heroes · Items · Passive Abilities · Rank Modifiers · Relics · Reward Pools · Specializations · Stat Modifiers
Rule source
Demo 0.5.3 in-game text
03

Rules

At 100 Crit

Auto attacks and active abilities have a 100% chance to deal double damage.

Shipped demo 0.5.3 rule

Above 100 Crit

Each additional point increases Crit Damage by 1%.

Shipped demo 0.5.3 rule
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