The Curse of the Kiss
Your guild wanders upon an ornate stone temple. The door to the temple is blocked by the weathered statue of a strange monster. The statue's true form has been lost to time, but its wide mouth and squat frame vaguely resemble that of a frog. The statue whispers something into the minds of your Heroes, not in language they recognize but in a wave of pure intention. "Kiss me. Free me."

Runtime-filled text
The demo leaves [amount], [hero], [name], [stat] for the event resolver. The shown value depends on the rolled reward, selected Hero, or current run state.
Shipped values
- Choices
- 3
Choices and outcomes
Gain [name]. All Heroes permanently lose [amount] [stat].
One by one, your Heroes walk up to the statue and give it a peck on the cheek. Mere seconds after [hero] gives the final kiss, a wave of unease washes over your Heroes and the statue begins to crumble into dust. With the door unblocked your Heroes wander into the temple.
Relic pool reward, Relic pool rewardGain [name]. A Hero permanently loses [amount] [stat].
[hero] steps up to the statue and plants a kiss on its lips. They feel a piece of their heart fade away into the statue, and watch as the statue slowly crumbles into dust. With the door unblocked your Heroes wander into the temple.
Permanent stat reward, Relic pool rewardChoose a B-rank or higher Hero. Randomly retrain their B-Rank Specialization into another one. Get a rare item.
[hero] steps up to the statue and plants a kiss on its forehead. They sense a change deep within, and watch as the statue slowly crumbles into dust. With the door unblocked your Heroes wander into the temple.
Relic pool reward