Aria
The Requiem
I've brought them with me.

Base stats
- Max health
- 600
- Max mana
- 110
- Starting mana
- 40
- Attack
- 0
- Base attack damage
- 23
- Attack speed
- 0
- Base attack speed
- 0.4 / sec
- Attack range
- 4
- Projectile speed
- 5
- Magic
- 25
- Defense
- 26
- Crit
- 15
- Mana regen
- 4
- Mana lock time
- 1 sec
- Move speed
- 1.5 / sec
Rank progression
Draft a duplicate Hero or use a rank-up event. Each row shows the decision made at that rank and cumulative gains above Rank C.
| Rank | What changes | Cumulative stat gains |
|---|---|---|
| C | Starting kitStarts with Requiem Barrage. | Base stats |
| B | Choose one fixed specializationCompare this Hero's three fixed choices below. | Max HP +12.5%Defense +8Attack +6Magic +6Attack Speed +5Crit +4Mana Regen +1 |
| A | Choose one class modifierOffers come from the class draw set below. | Max HP +12.5%Defense +8Attack +6Magic +31Attack Speed +5Crit +4Mana Regen +1 |
| S | Choose a second class modifierDraw again without repeating the Rank A pick. This is the maximum demo rank. | Max HP +25%Defense +8Attack +6Magic +31Attack Speed +5Crit +8Mana Regen +2 |
Starting ability
Fixed specialization choices

The Crescendo
On Stall trigger, permanently gain 3 Magic. After Stall (20, 40, and 60), gain +50% Magic and increase the duration of Requiem Barrage by 1 second.

The Harmony
Gain the Mystic class and 4 Mana Regen.
Requiem Barrage Shields Heroes for 10 + 33% of Magic + 300% of Mana Regen.

The Resplendent
Mages inflict (20 + 10 × Rank)% more Debuffs. Works while the Hero is in Reserves. Aria inflicts an additional 50% more Debuffs.
Class modifier draw sets
Each rank offers three modifiers from the class set. Pick one; that modifier cannot be offered again at Rank S.
Mage modifiers15 possible - show list
Arcane DestructionOn cast, gain 100 Crit.
Burning AbsorptionOn cast, gain 1 Magic per 6 Burn on enemies in range.
Burning CastsOn cast, inflict 50% of Magic Burn on enemies in range.
Enchanted AttacksOn auto attack, deal 100% of Magic bonus damage.Fast CastGain 8 Mana Regen and 40 Starting Mana.
Freezing AbsorptionOn cast, gain 1 Magic per 5 Frost on enemies in range.
Freezing CastsOn cast, inflict 25% of Magic Frost on enemies in range.
HermitAt start of combat, if this Hero is alone in the back 2 rows they gain +33% Magic and +50% Crit.
InstacastAfter Stall (15, 30, and 45), gain 100 Mana.
Mage ArmorAt start of combat, if this Hero is in the front row they gain 100% of Magic as Defense.
Magical GrowthAt start of combat, Mages permanently gain 15 Magic. Works while the Hero is in Reserves.
Stall CertaintyStall abilities trigger 6 seconds faster. Works while the Hero is in Reserves.
Stalled ColdAfter Stall (20), inflict 35% of Magic Frost on all enemies.
Stalled GrowthAfter Stall (30), permanently gain 40 Magic.
Stalled HeatAfter Stall (20), inflict 66% of Magic Burn on all enemies.Build relationships
Mechanics, stats gained at rank-up, and heroes that share Aria's classes, guild, or mechanics.
Mechanics
Rank gain stats
Related heroes
Lore
Background
A famous singer years before her Awakening. When her powers grew, her voice swelled, a choir rose with it. She still performs, and takes rift contracts between tours; letting her power loose in a rift is the one thing that quiets the choir.
Motivation
The voices grow restless between fights. She's looking for a guild that keeps them singing.
