GRGuildrunWiki · Demo 0.5.3
HeroesDemo 0.5.3

Grace

The Saint

Me? Really? I.. I'll try my best.
FeminineRangedShop: 25 Shards
Rank S gains
Max HP +12.5%Defense +16Attack +6Magic +12Attack Speed +10Crit +4Mana Regen +5
ShieldsStall
Grace artwork
01

Base stats

Max health
575
Max mana
110
Starting mana
50
Attack
0
Base attack damage
20
Attack speed
0
Base attack speed
0.38 / sec
Attack range
4
Projectile speed
4
Magic
0
Defense
25
Crit
15
Mana regen
8
Mana lock time
1 sec
Move speed
1.5 / sec
02

Rank progression

Draft a duplicate Hero or use a rank-up event. Each row shows the decision made at that rank and cumulative gains above Rank C.

RankWhat changesCumulative stat gains
CStarting kitStarts with Salvation.Base stats
BChoose one fixed specializationCompare this Hero's three fixed choices below.
Max HP +12.5%Defense +8Attack +6Magic +6Attack Speed +5Crit +4Mana Regen +1
AChoose one class modifierOffers come from the class draw set below.
Max HP +12.5%Defense +8Attack +6Magic +6Attack Speed +5Crit +4Mana Regen +5
SChoose a second class modifierDraw again without repeating the Rank A pick. This is the maximum demo rank.
Max HP +12.5%Defense +16Attack +6Magic +12Attack Speed +10Crit +4Mana Regen +5
B
Choose one

Fixed specialization choices

The Benevolent

On cast after Stall (20), permanently give the target primary stats for each of their classes. This ability only triggers 1 + 1 × Rank times per combat.

The Radiant

Whenever a Mystic Shields a Hero, give that Hero 4 + 4 × Rank Attack and Magic. Works while the Hero is in Reserves.

The Selfless

After Stall (10), Salvation targets all Heroes. While the Hero is in Reserves: After Stall (20 and Stall 40), apply 250 + 250 × Rank Shields to all Heroes and heal them for half that amount.

A/S
Ranks A and S

Class modifier draw sets

Each rank offers three modifiers from the class set. Pick one; that modifier cannot be offered again at Rank S.

03

Build relationships

Mechanics, stats gained at rank-up, and heroes that share Grace's classes, guild, or mechanics.

04

Lore

Background

The bookish one in a family of athletes, Grace never expected to end up in a rift. Then her awakened powers turned up a rare healing affinity, and the Department of Guild Affairs fielded her before she'd decided if she wanted it. Frightened before every fight, frightened after every one, and back again for the next anyway. It's exactly the story Frontline's self-improvement campaigns are built to tell.

Motivation

Give her the confidence she's missing. Believe in her, and she becomes the backbone of your team.

Search the linked catalogue

Try “Rush”, “Irini”, “Burn”, “Mushroom”, “shop price 15”, or “campfire”.