Zuri
The Gorgon
It's okay. You can take a peek.

Base stats
- Max health
- 900
- Max mana
- 100
- Starting mana
- 65
- Attack
- 0
- Base attack damage
- 33
- Attack speed
- 0
- Base attack speed
- 0.38 / sec
- Attack range
- 1
- Projectile speed
- 0
- Magic
- 0
- Defense
- 52
- Crit
- 50
- Mana regen
- 4
- Mana lock time
- 0.5 sec
- Move speed
- 1.5 / sec
Rank progression
Draft a duplicate Hero or use a rank-up event. Each row shows the decision made at that rank and cumulative gains above Rank C.
| Rank | What changes | Cumulative stat gains |
|---|---|---|
| C | Starting kitStarts with Stone Skin. | Base stats |
| B | Choose one fixed specializationCompare this Hero's three fixed choices below. | Max HP +12.5%Defense +8Attack +6Magic +6Attack Speed +5Crit +4Mana Regen +1 |
| A | Choose one class modifierOffers come from the class draw set below. | Max HP +12.5%Defense +23Attack +6Magic +6Attack Speed +5Crit +11Mana Regen +1 |
| S | Choose a second class modifierDraw again without repeating the Rank A pick. This is the maximum demo rank. | Max HP +18.8%Defense +27Attack +9Magic +12Attack Speed +5Crit +11Mana Regen +1 |
Starting ability
Fixed specialization choices

The Bladedancer
For Rush (10), auto attacks deal 5 + 100% of Crit + 50% of Magic bonus damage and heal 5 + 100% of Crit + 50% of Magic. After Stall (20), auto attacks deal 5 + 100% of Crit + 50% of Defense bonus damage and heal 5 + 100% of Crit + 50% of Defense.

The Cruel
Petrification: Petrify all enemies targeting Zuri, dealing 200 + 250% of Magic damage, inflicting 2 Poison per Stone Skin trigger this game, and Stunning for 4 seconds.
Petrify all enemies targeting Zuri, dealing 200 + 250% of Magic damage, inflicting 2 Poison per Stone Skin trigger this game, and Stunning for 4 seconds.

The Serpent's Kiss
When auto attacked, inflict 1 + Defense ÷ 60 + Magic ÷ 50 Poison on the attacker and gain 1 × Rank Health per Second.
Class modifier draw sets
Each rank offers four modifiers: two from each of Zuri's class sets. Pick one; that modifier cannot be offered again at Rank S.
Assassin modifiers15 possible - show list
Banked PresenceFor Rush (10), Assassins gain 1 Crit per Shard in bank. Works while the Hero is in Reserves.
Brutal PrecisionGain 60 Crit and 20 Omnivamp.
Critical DefensesAt start of combat, if this Hero is in the front row they gain 250% of Crit as Defense.
Critical InvigorationOn Crit, heal 50% of Crit health and gain 3 Mana.Critical Offense GrowthOn Crit, permanently gain 1 Attack and 1 Magic.Enforced PresenceOn Rush trigger, Assassins gain 15 Crit, 12 Attack, and 12 Magic. Works while the Hero is in Reserves.
From the ShadowsAt start of combat, if this Hero is in the back row they gain +100% Crit and Stealth for 5 seconds.LurkerAt start of combat, gain Stealth for 4 seconds.
On kill, gain Stealth for 4 seconds.Poisonous BurstOn Crit, inflict 1 + 10% of Crit Poison on the target.
Poisonous EdgeGain +66% Crit against enemies with Poison.
Poisonous EyeAt start of combat, inflict 30 + 33% of Crit Poison on all enemies.
Rush OverdriveRush abilities last 3 seconds longer. Works while the Hero is in Reserves.Shard CollectorEvery other Crit, gain 1 Shard.
Shard PlundererOn kill, gain 8 Shards.
Tank modifiers15 possible - show list
Freezing AuraWhen auto attacked, inflict 1 + Defense ÷ 100 Frost on the attacker (Max: 6).
Freezing PresenceTanks gain +33% Defense against damage from enemies with Frost. Works while the Hero is in Reserves.
Freezing RestorationWhen auto attacked by an enemy with Frost, gain 2 Health per Second.Poisonous AuraWhen auto attacked, inflict 1 + Defense ÷ 250 Poison on the attacker (Max: 3).Poisonous PresenceTanks gain +33% Defense against damage from enemies with Poison. Works while the Hero is in Reserves.
Poisonous RestorationWhen auto attacked by an enemy with Poison, gain 2 Health per Second.
ProtectorThis Hero gains +20% Defense for each enemy targeting it.Rear SupportAt start of combat, if this Hero is in the back row all Heroes gain +75% Defense.
ResoluteWhen auto attacked, gain 1 Defense.Second WindAfter Stall (35), heal 100% Max HP, gain 100 Mana, and gain +20% Defense.
SpikedWhen auto attacked, deal 50% of Defense damage to adjacent enemies.
Stall CertaintyStall abilities trigger 6 seconds faster. Works while the Hero is in Reserves.
Stalled DefenseOn Stall trigger, gain 45 Defense.
The Best Offense...Tanks gain 1 Attack and 1 Magic per 3 Defense they have. Works while the Hero is in Reserves.Build relationships
Mechanics, stats gained at rank-up, and heroes that share Zuri's classes, guild, or mechanics.
Mechanics
Rank gain stats
Related heroes
Lore
Background
The old stories say you shouldn't look a gorgon in the eye. Zuri built a career on the opposite: everyone looks. Cameras, sponsors, monsters - her gaze stops them all where they stand, some more literally than others. L'Héritage trained her for both audiences, and she's never once blinked first.
Motivation
Convince her your guild won't be overlooked, and she's interested.
