Hero Synergies
These teams are built from shipped demo 0.5.3 ability text: shared mechanics, class-wide buffs, position requirements, and effects that explicitly remain active in Reserves.
Burn Mage Choir
Aria amplifies Mage debuffs while Funke turns every Burn tick into Magic. Ming supplies Rush-scaled Burn and a fixed-duration area stun.
Active lineup
Enters combat
Aria
The ResplendentMages inflict (20 + 10 × Rank)% more Debuffs. Works while the Hero is in Reserves. Aria inflicts an additional 50% more Debuffs.

Ming
The SearingSearing Mantra: Channel flames to deal 100 + 25% of Max Health + 100% of Magic damage, inflict 7 Burn per Rush triggered this game, and Stun all surrounding enemies for 3 seconds.

Ratna
The FashionableGain an item slot. At start of combat, gain 45 Magic, 3 Mana Regen, and 6 Health per Second per rarity level of each equipped item.
Reserves
Support row
Funke
The StokedMages gain 1 + 1 × Rank Magic whenever an enemy in their range takes Burn damage. Works while the Hero is in Reserves. Funke gains 1 Mana whenever an enemy in his range takes Burn damage.

Pollen
The Fae's KissAfter Stall (10), Sanctuary of Bloom inflicts 100% more Poison. After Stall (30), increase the amount of Debuffs on all enemies by (33 + 33 × Rank)%. Works while the Hero is in Reserves.

Grace
The SelflessAfter Stall (10), Salvation targets all Heroes. While the Hero is in Reserves: After Stall (20 and Stall 40), apply 250 + 250 × Rank Shields to all Heroes and heal them for half that amount.
Active lineup stats
Shipped S-rank values
S- Health
- 600
- Attack
- 23
- Magic
- 25
- Defense
- 26
- Crit
- 15
- Attack speed
- 0.4 / sec
- Mana
- 110
- Mana regen
- 4
- Range
- 4
- Move speed
- 1.5 / sec
S- Health
- 1100
- Attack
- 37
- Magic
- 0
- Defense
- 41
- Crit
- 15
- Attack speed
- 0.35 / sec
- Mana
- 70
- Mana regen
- 4
- Range
- 1
- Move speed
- 1.5 / sec
S- Health
- 575
- Attack
- 20
- Magic
- 25
- Defense
- 27
- Crit
- 15
- Attack speed
- 0.43 / sec
- Mana
- 80
- Mana regen
- 4
- Range
- 4
- Move speed
- 1.5 / sec
Why it works
The Resplendent makes Mages inflict more debuffs and remains active from Reserves.
The Resplendent ↗Burn becomes MagicThe Stoked gives Mages Magic whenever an enemy in range takes Burn damage and remains active from Reserves.
The Stoked ↗Rush converts into crowd controlThe Searing inflicts Burn per Rush triggered and stuns surrounding enemies.
The Searing ↗Reinforce the engine
Burn AmplifierWhenever a Hero inflicts Burn, inflict 33% more.
Mage's Elemental BannerWhenever a Mage casts, all enemies in their range take 4 damage per Frost and 2 damage per Burn they have.
Thermal InverterWhenever a Hero inflicts Burn, also inflict 50% of the Burn applied as Frost. Whenever a Hero inflicts Frost, also inflict 50% of the Frost applied as Burn.The active line has one Vanguard and no Tank. Grace's reserve Shields and healing do not begin until Stall 20.
Mystic Shield Engine
Gustav and Pollen apply Mystic Shields, triggering Grace's reserve-active Attack and Magic buff on each shield recipient. Kai converts his own Shields into Attack while Gustav generates Shards and gains Mana Regen.
Active lineup
Enters combat

Pollen
The BloomerAfter Stall (15), Double Sanctuary of Bloom's healing and Shielding. It lasts 1 second longer.

Kai
The UnstoppableGain 60 + 25% of Attack more Shields from all sources. Whenever Kai gains Shields, he also gains 9 + 6 × Rank Attack.
Reserves
Support row
Grace
The RadiantWhenever a Mystic Shields a Hero, give that Hero 4 + 4 × Rank Attack and Magic. Works while the Hero is in Reserves.

Fiona
The TycoonEvery 5 casts, gain a Tycoon stack. At start of combat, Heroes gain 75 + 4 × Mana Regen as Max HP per Tycoon stack. Works while the Hero is in Reserves.
Active lineup stats
Shipped S-rank values
S- Health
- 700
- Attack
- 22
- Magic
- 0
- Defense
- 30
- Crit
- 15
- Attack speed
- 0.36 / sec
- Mana
- 150
- Mana regen
- 8
- Range
- 3
- Move speed
- 1.5 / sec
S- Health
- 575
- Attack
- 20
- Magic
- 0
- Defense
- 30
- Crit
- 15
- Attack speed
- 0.42 / sec
- Mana
- 135
- Mana regen
- 8
- Range
- 4
- Move speed
- 1.5 / sec
S- Health
- 875
- Attack
- 46
- Magic
- 0
- Defense
- 40
- Crit
- 15
- Attack speed
- 0.38 / sec
- Mana
- 105
- Mana regen
- 4
- Range
- 1
- Move speed
- 1.5 / sec
Why it works
The Radiant gives Attack and Magic whenever a Mystic shields a hero, including while Grace is in Reserves.
The Radiant ↗Pollen doubles Sanctuary outputAfter Stall, The Bloomer doubles Sanctuary of Bloom's healing and shielding.
The Bloomer ↗Gustav feeds the loopThe Avalanche generates a Shard on cast, then converts Shard generation into Mana Regen and Magic.
The Avalanche ↗Reinforce the engine
Mystic's Barrier BannerWhenever a Mystic casts, they Shield the lowest-health Hero equal to 500% of their Mana Regen.
Mystic's MementoAt start of combat, Heroes gain a 15% Max HP Shield per Mystic in combat.
Mystic's Inundation PrismWhenever a Mystic Shields a Hero, damage their nearest enemy for 50% of the Shield applied.The Bloomer waits for Stall 15. Fiona's Tycoon aura only adds Max HP from Tycoon stacks already accumulated through her casts.
Poison-Frost Assassin Core
Yuuna's reserve-active Nightshade makes Zuri's Assassin Crits inflict Poison. Skorn converts only the Poison he personally inflicts into Frost, while Pollen amplifies late debuffs.
Active lineup
Enters combat
Skorn
The Winter's BiteWhenever Skorn inflicts Poison, he inflicts an equal amount of Frost. Whenever Skorn inflicts Frost, he gains 10 × Rank Shields.

Pollen
The Fae's KissAfter Stall (10), Sanctuary of Bloom inflicts 100% more Poison. After Stall (30), increase the amount of Debuffs on all enemies by (33 + 33 × Rank)%. Works while the Hero is in Reserves.

Zuri
The Serpent's KissWhen auto attacked, inflict 1 + Defense ÷ 60 + Magic ÷ 50 Poison on the attacker and gain 1 × Rank Health per Second.
Reserves
Support row
Yuuna
The NightshadeShuriken Shadow Strike gains +150% Crit against Poisoned enemies. Whenever an Assassin Crits, they inflict 4 + 4 × Rank Poison. Works while the Hero is in Reserves.

Rowan
The FriendOn Stall trigger, permanently gain 20 Max HP and 4 Defense. Works while the Hero is in Reserves. While the Hero is in Reserves: At start of combat, Tanks and Vanguards gain all Defense and Max HP gained from this ability.

Grace
The SelflessAfter Stall (10), Salvation targets all Heroes. While the Hero is in Reserves: After Stall (20 and Stall 40), apply 250 + 250 × Rank Shields to all Heroes and heal them for half that amount.
Active lineup stats
Shipped S-rank values
S- Health
- 925
- Attack
- 30
- Magic
- 0
- Defense
- 60
- Crit
- 15
- Attack speed
- 0.38 / sec
- Mana
- 105
- Mana regen
- 4
- Range
- 1
- Move speed
- 1.5 / sec
S- Health
- 575
- Attack
- 20
- Magic
- 0
- Defense
- 30
- Crit
- 15
- Attack speed
- 0.42 / sec
- Mana
- 135
- Mana regen
- 8
- Range
- 4
- Move speed
- 1.5 / sec
S- Health
- 900
- Attack
- 33
- Magic
- 0
- Defense
- 52
- Crit
- 50
- Attack speed
- 0.38 / sec
- Mana
- 100
- Mana regen
- 4
- Range
- 1
- Move speed
- 1.5 / sec
Why it works
The Nightshade makes Assassin critical hits inflict Poison and remains active from Reserves.
The Nightshade ↗Poison becomes Frost and ShieldsThe Winter's Bite adds equal Frost whenever Skorn inflicts Poison, then gives Skorn Shields from Frost.
The Winter's Bite ↗Late debuffs are multipliedThe Fae's Kiss doubles Sanctuary of Bloom's Poison after Stall 20 and later increases all enemy debuffs from Reserves.
The Fae's Kiss ↗Reinforce the engine
Poison AmplifierWhenever a Hero inflicts Poison, inflict 33% more.
Frost AmplifierWhenever a Hero inflicts Frost, inflict 33% more.
Thermal InverterWhenever a Hero inflicts Burn, also inflict 50% of the Burn applied as Frost. Whenever a Hero inflicts Frost, also inflict 50% of the Frost applied as Burn.Nightshade needs an active Assassin to Crit, The Winter's Bite needs Skorn to inflict Poison, and Pollen's global debuff increase waits for Stall 40.
Duelist Stall Snowball
Pimenta and Sal gain the Duelist class. After Stall, Irini's reserve effect stacks Attack and Attack Speed on Duelist auto attacks while Tilly adds percentage Attack Speed and Crit. Karsu shares only stats he accumulated through prior casts.
Active lineup
Enters combatReserves
Support row
Irini
The MightyAfter Stall (10), whenever a Duelist auto attacks it gains 1 × Rank Attack Speed and 1 × Rank Attack. Works while the Hero is in Reserves.

Karsu
The WarbandOn cast, permanently gain 1 Crit, 2 Attack, and 3 Attack Speed. At start of combat, other Duelists gain all stats gained from this ability. Works while the Hero is in Reserves.

Active lineup stats
Shipped S-rank values
S- Health
- 800
- Attack
- 38
- Magic
- 0
- Defense
- 38
- Crit
- 15
- Attack speed
- 0.53 / sec
- Mana
- 55
- Mana regen
- 4
- Range
- 1
- Move speed
- 1.5 / sec
S- Health
- 950
- Attack
- 33
- Magic
- 0
- Defense
- 58
- Crit
- 15
- Attack speed
- 0.42 / sec
- Mana
- 90
- Mana regen
- 4
- Range
- 1
- Move speed
- 1.5 / sec
S- Health
- 725
- Attack
- 30
- Magic
- 25
- Defense
- 34
- Crit
- 15
- Attack speed
- 0.42 / sec
- Mana
- 100
- Mana regen
- 4
- Range
- 2
- Move speed
- 1.5 / sec
Why it works
The Spicy adds the Duelist class, allowing Pimenta to receive every Duelist-wide effect in this build.
The Spicy ↗Autos gain stacking statsThe Mighty gives Duelist auto attacks stacking Attack and Attack Speed after Stall and works from Reserves.
The Mighty ↗The reserve row adds CritThe Sharp gives Duelists Attack Speed and Crit after Stall while Tilly remains in Reserves.
The Sharp ↗Reinforce the engine
Duelist's MementoFor each Duelist in combat, Stall abilities trigger 4 seconds earlier.
Duelist's Profusion FiligreeAfter Stall (12), whenever a Duelist auto attacks they also hit the nearest enemy to their target, dealing 25% damage and applying on-hit effects.
Duelist's Precise ReflectionDuelists gain 20 Attack Speed and 15 Crit.The Mighty and The Sharp wait for Stall. The Warband shares only Crit, Attack, and Attack Speed that Karsu accumulated through his own casts.
Vanguard Rush Furnace
Ming converts prior Rush triggers into Burn, Rip gains permanent Max HP on each Rush trigger, and Niklas converts equipped items plus Max HP into Shields during Rush 15.
Active lineup
Enters combat
Ming
The SearingSearing Mantra: Channel flames to deal 100 + 25% of Max Health + 100% of Magic damage, inflict 7 Burn per Rush triggered this game, and Stun all surrounding enemies for 3 seconds.

Niklas
The ExecutiveGain an item slot. For Rush (15), gain 33% of Max Health as Shields per equipped item.

Rip
The GluttonOn Rush trigger, permanently gain 33 Max HP. Works while the Hero is in Reserves. While the Hero is in Reserves: At start of combat, Vanguards gain all Max HP gained from this ability.
Reserves
Support row
Rowan
The FriendOn Stall trigger, permanently gain 20 Max HP and 4 Defense. Works while the Hero is in Reserves. While the Hero is in Reserves: At start of combat, Tanks and Vanguards gain all Defense and Max HP gained from this ability.

Grace
The SelflessAfter Stall (10), Salvation targets all Heroes. While the Hero is in Reserves: After Stall (20 and Stall 40), apply 250 + 250 × Rank Shields to all Heroes and heal them for half that amount.

Fiona
The TycoonEvery 5 casts, gain a Tycoon stack. At start of combat, Heroes gain 75 + 4 × Mana Regen as Max HP per Tycoon stack. Works while the Hero is in Reserves.
Active lineup stats
Shipped S-rank values
S- Health
- 1100
- Attack
- 37
- Magic
- 0
- Defense
- 41
- Crit
- 15
- Attack speed
- 0.35 / sec
- Mana
- 70
- Mana regen
- 4
- Range
- 1
- Move speed
- 1.5 / sec
S- Health
- 1150
- Attack
- 40
- Magic
- 0
- Defense
- 44
- Crit
- 15
- Attack speed
- 0.4 / sec
- Mana
- 90
- Mana regen
- 4
- Range
- 1
- Move speed
- 1.5 / sec
S- Health
- 1250
- Attack
- 41
- Magic
- 0
- Defense
- 42
- Crit
- 15
- Attack speed
- 0.42 / sec
- Mana
- 75
- Mana regen
- 4
- Range
- 1
- Move speed
- 1.5 / sec
Why it works
The Searing inflicts Burn for each Rush triggered this game and stuns surrounding enemies.
The Searing ↗Items become Rush ShieldsThe Executive adds two item slots and gives Niklas Max Health-based Shields per equipped item during Rush 15.
The Executive ↗Rush creates permanent healthThe Glutton permanently gives Rip Max HP on every Rush trigger.
The Glutton ↗Reinforce the engine
Acceleration FluctuatorOn Rush trigger, give Heroes 10 Attack Speed and 10 Attack.
Immolation AcceleratorOn Rush trigger, inflict 20 Burn on all enemies.Vanguard's Endurance BannerVanguard's Rush abilities last 3 seconds longer.Ming's Burn scales with prior Rush triggers. The Executive requires equipped items, activates at Rush 15, and scales its Shields from Niklas's Max HP.
Tank Poison Wall
Pimenta and Sal can activate their positional pair when Pimenta stands directly in front of Sal. Two active Tanks also make Skorn's reserve specialization apply opening Poison and team Defense.
Active lineup
Enters combat


Rowan
The ProtectorOn auto attack, gain 3% of Max Health as Shields, then deal bonus damage equal to (75 + 25 × Rank)% of current Shields (Maximum damage: 1000% of Max Health).
Reserves
Support row
Skorn
The BristleguardAt start of combat, for each Tank in combat inflict 10 + 10 × Rank Poison on all enemies and give 10 + 10 × Rank Defense to all Heroes. Works while the Hero is in Reserves.

Grace
The SelflessAfter Stall (10), Salvation targets all Heroes. While the Hero is in Reserves: After Stall (20 and Stall 40), apply 250 + 250 × Rank Shields to all Heroes and heal them for half that amount.

Fiona
The TycoonEvery 5 casts, gain a Tycoon stack. At start of combat, Heroes gain 75 + 4 × Mana Regen as Max HP per Tycoon stack. Works while the Hero is in Reserves.
Active lineup stats
Shipped S-rank values
S- Health
- 950
- Attack
- 33
- Magic
- 0
- Defense
- 58
- Crit
- 15
- Attack speed
- 0.42 / sec
- Mana
- 90
- Mana regen
- 4
- Range
- 1
- Move speed
- 1.5 / sec
S- Health
- 725
- Attack
- 30
- Magic
- 25
- Defense
- 34
- Crit
- 15
- Attack speed
- 0.42 / sec
- Mana
- 100
- Mana regen
- 4
- Range
- 2
- Move speed
- 1.5 / sec
S- Health
- 1000
- Attack
- 31
- Magic
- 0
- Defense
- 54
- Crit
- 15
- Attack speed
- 0.35 / sec
- Mana
- 110
- Mana regen
- 4
- Range
- 1
- Move speed
- 1.5 / sec
Why it works
The Bristleguard applies opening Poison and team Defense for every Tank in combat and works from Reserves.
The Bristleguard ↗Pimenta and Sal reinforce each otherTheir two The Lover specializations give extra Attack Speed and Defense when Pimenta is directly in front of Sal.
The Lover ↗Shields become damageThe Protector gives Rowan Shields on auto attack and deals bonus damage from his remaining Shields.
The Protector ↗Reinforce the engine
Tank's MementoAt start of combat, inflict 20 Poison on all enemies per Tank in combat.
Tank's Poisonplate BannerWhenever a Tank is auto attacked, they apply 1 Poison to the attacker.
Venom Precision PrismWhenever an enemy takes Poison damage, Heroes gain 2 Crit.Pimenta and Sal's bonus requires their exact front-to-back placement. The roster alone does not activate that positional link.
Shard Feedback Loop
Gustav generates Shards on cast, Yuuna adds Shards on kills, and Tilly gains bonus auto-attack damage from Shards generated this game. Shard Resonator immediately converts generation into Shields; the other two relics activate after their 25-Shard quests.
Active lineup
Enters combat

Tilly
The StylishGain an item slot. On auto attack, deal bonus damage per Shard generated this game.

Yuuna
The CollectorShuriken Shadow Strike fires an additional shuriken. On kill, gain 1d5 Shards then permanently increase the Shards generated from this ability by 1. Triggers once per combat.
Reserves
Support row
Grace
The SelflessAfter Stall (10), Salvation targets all Heroes. While the Hero is in Reserves: After Stall (20 and Stall 40), apply 250 + 250 × Rank Shields to all Heroes and heal them for half that amount.
Active lineup stats
Shipped S-rank values
S- Health
- 700
- Attack
- 22
- Magic
- 0
- Defense
- 30
- Crit
- 15
- Attack speed
- 0.36 / sec
- Mana
- 150
- Mana regen
- 8
- Range
- 3
- Move speed
- 1.5 / sec
S- Health
- 750
- Attack
- 38
- Magic
- 0
- Defense
- 34
- Crit
- 15
- Attack speed
- 0.5 / sec
- Mana
- 75
- Mana regen
- 4
- Range
- 2
- Move speed
- 1.5 / sec
S- Health
- 800
- Attack
- 40
- Magic
- 0
- Defense
- 39
- Crit
- 50
- Attack speed
- 0.45 / sec
- Mana
- 75
- Mana regen
- 4
- Range
- 1
- Move speed
- 1.5 / sec
Why it works
The Avalanche gives a Shard on every Gustav cast, then grants Mana Regen and Magic when Shards are generated.
The Avalanche ↗Generated Shards add damageThe Stylish adds an item slot and bonus auto-attack damage per Shard generated this game.
The Stylish ↗One kill grows later payoutsThe Collector triggers once per combat: on kill, Yuuna gains 1d5 Shards and permanently increases later payouts.
The Collector ↗Reinforce the engine
Generation ConduitRare relic quest. Requirement: Generate 25 Shards. Reward: On Shards generated, Heroes gain 15 Crit and 500 Shields.
Shard ResonatorOn Shards generated, Heroes gain 600 Shields.Shard Ascendancy and Generation Conduit remain inactive until their 25-Shard quests are completed. Yuuna can accelerate the loop once per combat, but Gustav can start it through casts.
Item Foundry
Niklas and Fiona create items while Ratna turns item rarity into combat stats. The remaining slots add sustain and team-wide scaling.
Active lineup
Enters combat
Niklas
The DealerWheel and Deal: Swing a mace to deal 175 + 25% of Max Health + 200% of Attack + 150% of Magic damage and Stun for 3 seconds. This ability has a 25% chance to create a random item.


Ratna
The FashionableGain an item slot. At start of combat, gain 45 Magic, 3 Mana Regen, and 6 Health per Second per rarity level of each equipped item.
Reserves
Support row
Gustav
The InvestorAt start of combat, spend 4 Shards to give Gustav an Investment. Give all Heroes 2 Mana Regen per Investment. Works while the Hero is in Reserves. Every 5 Investments, gain 30 Shards.

Grace
The SelflessAfter Stall (10), Salvation targets all Heroes. While the Hero is in Reserves: After Stall (20 and Stall 40), apply 250 + 250 × Rank Shields to all Heroes and heal them for half that amount.

Rowan
The FriendOn Stall trigger, permanently gain 20 Max HP and 4 Defense. Works while the Hero is in Reserves. While the Hero is in Reserves: At start of combat, Tanks and Vanguards gain all Defense and Max HP gained from this ability.
Active lineup stats
Shipped S-rank values
S- Health
- 1150
- Attack
- 40
- Magic
- 0
- Defense
- 44
- Crit
- 15
- Attack speed
- 0.4 / sec
- Mana
- 90
- Mana regen
- 4
- Range
- 1
- Move speed
- 1.5 / sec
S- Health
- 750
- Attack
- 25
- Magic
- 0
- Defense
- 31
- Crit
- 15
- Attack speed
- 0.39 / sec
- Mana
- 100
- Mana regen
- 8
- Range
- 3
- Move speed
- 1.5 / sec
S- Health
- 575
- Attack
- 20
- Magic
- 25
- Defense
- 27
- Crit
- 15
- Attack speed
- 0.43 / sec
- Mana
- 80
- Mana regen
- 4
- Range
- 4
- Move speed
- 1.5 / sec
Why it works
The Dealer replaces his active ability and gives it a chance to create a random item.
The Dealer ↗Fiona adds repeatable supplyThe Right Hand creates a random item every five casts and also gives Shards.
The Right Hand ↗Ratna converts rarity into statsThe Fashionable adds an item slot and grants Magic, Mana Regen, and healing per rarity level of each equipped item.
The Fashionable ↗Reinforce the engine
Niklas creates an item only on the Dealer's 25% chance, and Fiona creates one every five casts. Their output is random.