Logan
The Executioner
I don't fight for sport. I fight to end this.

Base stats
- Max health
- 825
- Max mana
- 80
- Starting mana
- 30
- Attack
- 25
- Base attack damage
- 50
- Attack speed
- 0
- Base attack speed
- 0.4 / sec
- Attack range
- 1
- Projectile speed
- 0
- Magic
- 0
- Defense
- 40
- Crit
- 15
- Mana regen
- 4
- Mana lock time
- 0.5 sec
- Move speed
- 1.5 / sec
Rank progression
Draft a duplicate Hero or use a rank-up event. Each row shows the decision made at that rank and cumulative gains above Rank C.
| Rank | What changes | Cumulative stat gains |
|---|---|---|
| C | Starting kitStarts with Execution. | Base stats |
| B | Choose one fixed specializationCompare this Hero's three fixed choices below. | Max HP +12.5%Defense +8Attack +6Magic +6Attack Speed +5Crit +4Mana Regen +1 |
| A | Choose one class modifierOffers come from the class draw set below. | Max HP +12.5%Defense +8Attack +31Magic +6Attack Speed +5Crit +4Mana Regen +1 |
| S | Choose a second class modifierDraw again without repeating the Rank A pick. This is the maximum demo rank. | Max HP +25%Defense +8Attack +31Magic +6Attack Speed +10Crit +8Mana Regen +1 |
Starting ability
Fixed specialization choices


The Juggernaut
Whenever Logan deals damage with Execution, he gains lasting Shields equal to (75 + 50 × Rank)% of the damage dealt.

The Momentous
On kill, gain 40 Mana and permanently gain 15 Attack and 5 Crit.
Class modifier draw sets
Each rank offers three modifiers from the class set. Pick one; that modifier cannot be offered again at Rank S.
Warrior modifiers15 possible - show list
Brutal ForceGain 100 Attack and 20 Omnivamp.
Critical AggressionFor Rush (10), gain +100% Crit.Critical Attack GrowthOn Crit, permanently gain 2 Attack.
Critical AttacksThis Hero's auto attacks gain 150 Crit.
Critical InvigorationOn Crit, heal 50% of Crit health and gain 3 Mana.
Fight and WinOn damage dealt for Rush (8), gain lasting Shields equal to 50% of the damage dealt.
Hit Hard, Hit FastFor Rush (8), gain +100% Attack.
RangerGain 1 Range.
Rush OverdriveRush abilities last 3 seconds longer. Works while the Hero is in Reserves.Rush StrengthWarriors gain 2 Attack per Rush trigger this game. Works while the Hero is in Reserves.
Scaling AttackAt start of combat, if this Hero is adjacent to exactly one other Hero they both permanently gain 25 Attack.Shield PowerThis Hero gains 1 Attack per 8 Shields it has (Max Bonus: 1000).Shielding PresenceAt start of combat, Warriors gain 1000 + 500 × Rank lasting Shields. Works while the Hero is in Reserves.Unfiltered RageGain 2 Omnivamp and 2 Crit per 1% of this Hero's missing health.
Victorious PresenceOn combat victory, Warriors permanently gain 20 Attack. Works while the Hero is in Reserves.Build relationships
Mechanics, stats gained at rank-up, and heroes that share Logan's classes, guild, or mechanics.
Mechanics
Rank gain stats
Related heroes
Lore
Background
Logan survived a rift that got all members of his previous team killed. Since then he fights with one goal: end every fight as fast as possible. No showing off, no wasted moves, no casualties. Frontline loves marketing its stars - Logan gives them nothing to work with, and doesn't care.
Motivation
He believes the big guilds gain too much from the Rift crisis to ever end it. Prove your guild actually wants to finish it, and he's all in.
