Ratna
The Matriarch
Are you sure your guild can afford me?

Base stats
- Max health
- 575
- Max mana
- 80
- Starting mana
- 30
- Attack
- 0
- Base attack damage
- 20
- Attack speed
- 0
- Base attack speed
- 0.43 / sec
- Attack range
- 4
- Projectile speed
- 6
- Magic
- 25
- Defense
- 27
- Crit
- 15
- Mana regen
- 4
- Mana lock time
- 0.75 sec
- Move speed
- 1.5 / sec
Rank progression
Draft a duplicate Hero or use a rank-up event. Each row shows the decision made at that rank and cumulative gains above Rank C.
| Rank | What changes | Cumulative stat gains |
|---|---|---|
| C | Starting kitStarts with Starfall. | Base stats |
| B | Choose one fixed specializationCompare this Hero's three fixed choices below. | Max HP +12.5%Defense +8Attack +6Magic +6Attack Speed +5Crit +4Mana Regen +1 |
| A | Choose one class modifierOffers come from the class draw set below. | Max HP +12.5%Defense +8Attack +6Magic +31Attack Speed +5Crit +4Mana Regen +1 |
| S | Choose a second class modifierDraw again without repeating the Rank A pick. This is the maximum demo rank. | Max HP +25%Defense +8Attack +6Magic +31Attack Speed +5Crit +8Mana Regen +2 |
Starting ability
Fixed specialization choices

The Fashionable
Gain an item slot. At start of combat, gain 45 Magic, 3 Mana Regen, and 6 Health per Second per rarity level of each equipped item.

The Magnanimous
Gain the Assassin class and 25 Crit.
Starfall also hits the lowest health enemy the first 2 + 1 × Rank times it is cast each combat. On kill, gain Stealth for 4 seconds and permanently gain 3 + 2 × Rank Crit.

The Ostentatious
Gain the Mystic class and 4 Mana Regen.
On cast, other Heroes gain 25% of Magic and 25% of Mana Regen. While the Hero is in Reserves: At start of combat, Mages and Mystics gain 25% of Magic and 25% of Mana Regen.
Class modifier draw sets
Each rank offers three modifiers from the class set. Pick one; that modifier cannot be offered again at Rank S.
Mage modifiers15 possible - show list
Arcane DestructionOn cast, gain 100 Crit.
Burning AbsorptionOn cast, gain 1 Magic per 6 Burn on enemies in range.
Burning CastsOn cast, inflict 50% of Magic Burn on enemies in range.
Enchanted AttacksOn auto attack, deal 100% of Magic bonus damage.Fast CastGain 8 Mana Regen and 40 Starting Mana.
Freezing AbsorptionOn cast, gain 1 Magic per 5 Frost on enemies in range.
Freezing CastsOn cast, inflict 25% of Magic Frost on enemies in range.
HermitAt start of combat, if this Hero is alone in the back 2 rows they gain +33% Magic and +50% Crit.
InstacastAfter Stall (15, 30, and 45), gain 100 Mana.
Mage ArmorAt start of combat, if this Hero is in the front row they gain 100% of Magic as Defense.
Magical GrowthAt start of combat, Mages permanently gain 15 Magic. Works while the Hero is in Reserves.
Stall CertaintyStall abilities trigger 6 seconds faster. Works while the Hero is in Reserves.
Stalled ColdAfter Stall (20), inflict 35% of Magic Frost on all enemies.
Stalled GrowthAfter Stall (30), permanently gain 40 Magic.
Stalled HeatAfter Stall (20), inflict 66% of Magic Burn on all enemies.Build relationships
Mechanics, stats gained at rank-up, and heroes that share Ratna's classes, guild, or mechanics.
Mechanics
Rank gain stats
Related heroes
Lore
Background
Ratna works in public relations for L'Héritage, smoothing over disasters and getting government support and favorable extraction rights signed. The chairman takes her calls when he won't take anyone else's. She works a rift the same way she works a room: watching who's in it, who's worth knowing, what it needs from her next.
Motivation
You don't recruit Ratna. You earn her attention, and then she lends your guild her influence.
